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build_options.md

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Build Options {#dev_guide_build_options}

oneDNN supports the following build-time options.

CMake Option Supported values (defaults in bold) Description
ONEDNN_LIBRARY_TYPE SHARED, STATIC Defines the resulting library type
ONEDNN_CPU_RUNTIME NONE, OMP, TBB, SEQ, THREADPOOL, SYCL Defines the threading runtime for CPU engines
ONEDNN_GPU_RUNTIME NONE, OCL, SYCL Defines the offload runtime for GPU engines
ONEDNN_BUILD_EXAMPLES ON, OFF Controls building the examples
ONEDNN_BUILD_TESTS ON, OFF Controls building the tests
ONEDNN_BUILD_GRAPH ON, OFF Controls building graph component
ONEDNN_ENABLE_GRAPH_DUMP ON, OFF Controls dumping graph artifacts
ONEDNN_EXPERIMENTAL_GRAPH_COMPILER_BACKEND ON, OFF Enables the [graph compiler backend](@ref dev_guide_graph_compiler) of the graph component (experimental)
ONEDNN_ARCH_OPT_FLAGS compiler flags Specifies compiler optimization flags (see warning note below)
ONEDNN_ENABLE_CONCURRENT_EXEC ON, OFF Disables sharing a common scratchpad between primitives in #dnnl::scratchpad_mode::library mode
ONEDNN_ENABLE_JIT_PROFILING ON, OFF Enables [integration with performance profilers](@ref dev_guide_profilers)
ONEDNN_ENABLE_ITT_TASKS ON, OFF Enables [integration with performance profilers](@ref dev_guide_profilers)
ONEDNN_ENABLE_PRIMITIVE_CACHE ON, OFF Enables [primitive cache](@ref dev_guide_primitive_cache)
ONEDNN_ENABLE_MAX_CPU_ISA ON, OFF Enables [CPU dispatcher controls](@ref dev_guide_cpu_dispatcher_control)
ONEDNN_ENABLE_CPU_ISA_HINTS ON, OFF Enables [CPU ISA hints](@ref dev_guide_cpu_isa_hints)
ONEDNN_ENABLE_WORKLOAD TRAINING, INFERENCE Specifies a set of functionality to be available based on workload
ONEDNN_ENABLE_PRIMITIVE ALL, PRIMITIVE_NAME Specifies a set of functionality to be available based on primitives
ONEDNN_ENABLE_PRIMITIVE_CPU_ISA ALL, CPU_ISA_NAME Specifies a set of functionality to be available for CPU backend based on CPU ISA
ONEDNN_ENABLE_PRIMITIVE_GPU_ISA ALL, GPU_ISA_NAME Specifies a set of functionality to be available for GPU backend based on GPU ISA
ONEDNN_EXPERIMENTAL ON, OFF Enables [experimental features](@ref dev_guide_experimental)
ONEDNN_VERBOSE ON, OFF Enables [verbose mode](@ref dev_guide_verbose)
ONEDNN_AARCH64_USE_ACL ON, OFF Enables integration with Arm Compute Library for AArch64 builds
ONEDNN_BLAS_VENDOR NONE, ARMPL Defines an external BLAS library to link to for GEMM-like operations
ONEDNN_GPU_VENDOR INTEL, NVIDIA Defines GPU vendor for GPU engines
ONEDNN_DPCPP_HOST_COMPILER DEFAULT, GNU C++ compiler executable Specifies host compiler executable for SYCL runtime
ONEDNN_LIBRARY_NAME dnnl, library name Specifies name of the library

All building options listed support their counterparts with DNNL prefix instead of ONEDNN. DNNL options would take precedence over ONEDNN versions, if both versions are specified.

All other building options or values that can be found in CMake files are intended for development/debug purposes and are subject to change without notice. Please avoid using them.

Common options

Host compiler

When building oneDNN with oneAPI DPC++/C++ Compiler user can specify a custom host compiler. The host compiler is a compiler that will be used by the main compiler driver to perform host compilation step.

The host compiler can be specified with ONEDNN_DPCPP_HOST_COMPILER CMake option. It should be specified either by name (in this case, the standard system environment variables will be used to discover it) or an absolute path to the compiler executable.

The default value of ONEDNN_DPCPP_HOST_COMPILER is DEFAULT, which is the default host compiler used by the compiler specified with CMAKE_CXX_COMPILER.

The DEFAULT host compiler is the only supported option on Windows. On Linux, user can specify a GNU C++ compiler as the host compiler.

@warning oneAPI DPC++/C++ Compiler requires host compiler to be compatible. The minimum allowed GNU C++ compiler version is 7.4.0. See GCC* Compatibility and Interoperability section in oneAPI DPC++/C++ Compiler Developer Guide.

Configuring functionality

Using ONEDNN_ENABLE_WORKLOAD and ONEDNN_ENABLE_PRIMITIVE it is possible to limit functionality available in the final shared object or statically linked application. This helps to reduce the amount of disk space occupied by an app.

ONEDNN_ENABLE_WORKLOAD

This option supports only two values: TRAINING (the default) and INFERENCE. INFERENCE enables only forward propagation kind part of functionality, removing all backward-related functionality, except those which are dependencies for forward propagation kind part.

ONEDNN_ENABLE_PRIMITIVE

This option supports several values: ALL (the default) which enables all primitives implementations or a set of BATCH_NORMALIZATION, BINARY, CONCAT, CONVOLUTION, DECONVOLUTION, ELTWISE, INNER_PRODUCT, LAYER_NORMALIZATION, LRN, MATMUL, POOLING, PRELU, REDUCTION, REORDER, RESAMPLING, RNN, SHUFFLE, SOFTMAX, SUM. When a set is used, only those selected primitives implementations will be available. Attempting to use other primitive implementations will end up returning an unimplemented status when creating primitive descriptor. In order to specify a set, a CMake-style string should be used, with semicolon delimiters, as in this example:

-DONEDNN_ENABLE_PRIMITIVE=CONVOLUTION;MATMUL;REORDER

ONEDNN_ENABLE_PRIMITIVE_CPU_ISA

This option supports several values: ALL (the default) which enables all ISA implementations or one of SSE41, AVX2, AVX512, and AMX. Values are linearly ordered as SSE41 < AVX2 < AVX512 < AMX. When specified, selected ISA and all ISA that are "smaller" will be available. Example that enables SSE41 and AVX2 sets:

-DONEDNN_ENABLE_PRIMITIVE_CPU_ISA=AVX2

ONEDNN_ENABLE_PRIMITIVE_GPU_ISA

This option supports several values: ALL (the default) which enables all ISA implementations or any set of GEN9, GEN11, XELP, XEHP, XEHPG and XEHPC. Selected ISA will enable correspondent parts in just-in-time kernel generation based implementations. OpenCL based kernels and implementations will always be available. Example that enables XeLP and XeHP set:

-DONEDNN_ENABLE_PRIMITIVE_GPU_ISA=XELP;XEHP

CPU Options

Intel Architecture Processors and compatible devices are supported by oneDNN CPU engine. The CPU engine is built by default but can be disabled at build time by setting ONEDNN_CPU_RUNTIME to NONE. In this case, GPU engine must be enabled.

Targeting Specific Architecture

oneDNN uses JIT code generation to implement most of its functionality and will choose the best code based on detected processor features. However, some oneDNN functionality will still benefit from targeting a specific processor architecture at build time. You can use ONEDNN_ARCH_OPT_FLAGS CMake option for this.

For Intel(R) C++ Compilers, the default option is -xSSE4.1, which instructs the compiler to generate the code for the processors that support SSE4.1 instructions. This option would not allow you to run the library on older processor architectures.

For GNU* Compilers and Clang, the default option is -msse4.1.

@warning While use of ONEDNN_ARCH_OPT_FLAGS option gives better performance, the resulting library can be run only on systems that have instruction set compatible with the target instruction set. Therefore, ARCH_OPT_FLAGS should be set to an empty string ("") if the resulting library needs to be portable.

Runtime CPU dispatcher control

oneDNN JIT relies on ISA features obtained from the processor it is being run on. There are situations when it is necessary to control this behavior at run-time to, for example, test SSE4.1 code on an AVX2-capable processor. The ONEDNN_ENABLE_MAX_CPU_ISA build option controls the availability of this feature. See @ref dev_guide_cpu_dispatcher_control for more information.

Runtime CPU ISA hints

For performance reasons, sometimes oneDNN JIT needs to be provided with extra hints so as to prefer or avoid particular CPU ISA feature. For example, one might want to disable Zmm registers usage in order to take advantage of higher clock speed. The ONEDNN_ENABLE_CPU_ISA_HINTS build option makes this feature available at runtime. See @ref dev_guide_cpu_isa_hints for more information.

Runtimes

CPU engine can use OpenMP, Threading Building Blocks (TBB) or sequential threading runtimes. OpenMP threading is the default build mode. This behavior is controlled by the ONEDNN_CPU_RUNTIME CMake option.

OpenMP

oneDNN uses OpenMP runtime library provided by the compiler.

When building oneDNN with oneAPI DPC++/C++ Compiler the library will link to Intel OpenMP runtime. This behavior can be changed by changing the host compiler with ONEDNN_DPCPP_HOST_COMPILER option.

@warning Because different OpenMP runtimes may not be binary-compatible, it's important to ensure that only one OpenMP runtime is used throughout the application. Having more than one OpenMP runtime linked to an executable may lead to undefined behavior including incorrect results or crashes. However as long as both the library and the application use the same or compatible compilers there would be no conflicts.

Threading Building Blocks (TBB)

To build oneDNN with TBB support, set ONEDNN_CPU_RUNTIME to TBB:

$ cmake -DONEDNN_CPU_RUNTIME=TBB ..

Optionally, set the TBBROOT environmental variable to point to the TBB installation path or pass the path directly to CMake:

$ cmake -DONEDNN_CPU_RUNTIME=TBB -DTBBROOT=/opt/intel/path/tbb ..

oneDNN has functional limitations if built with TBB:

  • Winograd convolution algorithm is not supported for fp32 backward by data and backward by weights propagation.

Threadpool

To build oneDNN with support for threadpool threading, set ONEDNN_CPU_RUNTIME to THREADPOOL

$ cmake -DONEDNN_CPU_RUNTIME=THREADPOOL ..

The _ONEDNN_TEST_THREADPOOL_IMPL CMake variable controls which of the three threadpool implementations would be used for testing: STANDALONE, TBB, or EIGEN. The latter two require also passing TBBROOT or Eigen3_DIR paths to CMake. For example:

$ cmake -DONEDNN_CPU_RUNTIME=THREADPOOL -D_ONEDNN_TEST_THREADPOOL_IMPL=EIGEN -DEigen3_DIR=/path/to/eigen/share/eigen3/cmake ..

Threadpool threading support is experimental and has the same limitations as TBB plus more:

  • As threadpools are attached to streams which are only passed during primitive execution, work decomposition is performed statically at the primitive creation time. At the primitive execution time, the threadpool is responsible for balancing the static decomposition from the previous item across available worker threads.

AArch64 Options

oneDNN includes experimental support for Arm 64-bit Architecture (AArch64). By default, AArch64 builds will use the reference implementations throughout. The following options enable the use of AArch64 optimised implementations for a limited number of operations, provided by AArch64 libraries.

AArch64 build configuration CMake Option Environment variables Dependencies
Arm Compute Library based primitives ONEDNN_AARCH64_USE_ACL=ON ACL_ROOT_DIR=</path/to/ComputeLibrary> Arm Compute Library
Vendor BLAS library support ONEDNN_BLAS_VENDOR=ARMPL None Arm Performance Libraries

Arm Compute Library

Arm Compute Library is an open-source library for machine learning applications. The development repository is available from mlplatform.org, and releases are also available on GitHub. The ONEDNN_AARCH64_USE_ACL CMake option is used to enable Compute Library integration:

$ cmake -DONEDNN_AARCH64_USE_ACL=ON ..

This assumes that the environment variable ACL_ROOT_DIR is set to the location of Arm Compute Library, which must be downloaded and built independently of oneDNN.

@warning For a debug build of oneDNN it is advisable to specify a Compute Library build which has also been built with debug enabled.

@warning oneDNN only supports builds with Compute Library v22.08 or later.

Vendor BLAS libraries

oneDNN can use a standard BLAS library for GEMM operations. The ONEDNN_BLAS_VENDOR build option controls BLAS library selection, and defaults to NONE. For AArch64 builds with GCC, use the Arm Performance Libraries:

$ cmake -DONEDNN_BLAS_VENDOR=ARMPL ..

Additional options available for development/debug purposes. These options are subject to change without notice, see cmake/options.cmake for details.

GPU Options

Intel Processor Graphics is supported by oneDNN GPU engine. GPU engine is disabled in the default build configuration.

Runtimes

To enable GPU support you need to specify the GPU runtime by setting ONEDNN_GPU_RUNTIME CMake option. The default value is "NONE" which corresponds to no GPU support in the library.

OpenCL*

OpenCL runtime requires Intel(R) SDK for OpenCL* applications. You can explicitly specify the path to the SDK using -DOPENCLROOT CMake option.

$ cmake -DONEDNN_GPU_RUNTIME=OCL -DOPENCLROOT=/path/to/opencl/sdk ..

@anchor component_limitation

Graph component limitations

The graph component can be enabled via the build option ONEDNN_BUILD_GRAPH. But the build option does not work with some values of other build options. Specifying the options and values simultaneously in one build will lead to a CMake error.

CMake Option Unsupported Values
ONEDNN_GPU_RUNTIME OCL
ONEDNN_GPU_VENDOR NVIDIA
ONEDNN_ENABLE_PRIMITIVE PRIMITIVE_NAME
ONEDNN_ENABLE_WORKLOAD INFERENCE

Graph Compiler Backend Limitations

As a backend of the graph component, besides the options described in [Graph component limitations](@ref component_limitation), graph compiler backend has some extra limitations. Specifying unsupported build options will lead to a CMake error.

CMake Option Unsupported Values
ONEDNN_CPU_RUNTIME THREADPOOL, SYCL
ONEDNN_GPU_RUNTIME OCL, SYCL

Besides, the instructions contained in the kernels generated by the graph compiler backend are [AVX512_CORE](@ref dev_guide_cpu_dispatcher_control) or above, so these kernels will not be dispatched on systems that do not have corresponding instruction sets support.