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record.go
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// Copyright The OpenTelemetry Authors
// SPDX-License-Identifier: Apache-2.0
package log // import "go.opentelemetry.io/otel/sdk/log"
import (
"slices"
"strings"
"sync"
"time"
"unicode/utf8"
"go.opentelemetry.io/otel/internal/global"
"go.opentelemetry.io/otel/log"
"go.opentelemetry.io/otel/sdk/instrumentation"
"go.opentelemetry.io/otel/sdk/resource"
"go.opentelemetry.io/otel/trace"
)
// attributesInlineCount is the number of attributes that are efficiently
// stored in an array within a Record. This value is borrowed from slog which
// performed a quantitative survey of log library use and found this value to
// cover 95% of all use-cases (https://go.dev/blog/slog#performance).
const attributesInlineCount = 5
var logAttrDropped = sync.OnceFunc(func() {
global.Warn("limit reached: dropping log Record attributes")
})
// indexPool is a pool of index maps used for de-duplication.
var indexPool = sync.Pool{
New: func() any { return make(map[string]int) },
}
func getIndex() map[string]int {
return indexPool.Get().(map[string]int)
}
func putIndex(index map[string]int) {
clear(index)
indexPool.Put(index)
}
// Record is a log record emitted by the Logger.
// A log record with non-empty event name is interpreted as an event record.
//
// Do not create instances of Record on your own in production code.
// You can use [go.opentelemetry.io/otel/sdk/log/logtest.RecordFactory]
// for testing purposes.
type Record struct {
// Do not embed the log.Record. Attributes need to be overwrite-able and
// deep-copying needs to be possible.
eventName string
timestamp time.Time
observedTimestamp time.Time
severity log.Severity
severityText string
body log.Value
// The fields below are for optimizing the implementation of Attributes and
// AddAttributes. This design is borrowed from the slog Record type:
// https://cs.opensource.google/go/go/+/refs/tags/go1.22.0:src/log/slog/record.go;l=20
// Allocation optimization: an inline array sized to hold
// the majority of log calls (based on examination of open-source
// code). It holds the start of the list of attributes.
front [attributesInlineCount]log.KeyValue
// The number of attributes in front.
nFront int
// The list of attributes except for those in front.
// Invariants:
// - len(back) > 0 if nFront == len(front)
// - Unused array elements are zero-ed. Used to detect mistakes.
back []log.KeyValue
// dropped is the count of attributes that have been dropped when limits
// were reached.
dropped int
traceID trace.TraceID
spanID trace.SpanID
traceFlags trace.TraceFlags
// resource represents the entity that collected the log.
resource *resource.Resource
// scope is the Scope that the Logger was created with.
scope *instrumentation.Scope
attributeValueLengthLimit int
attributeCountLimit int
noCmp [0]func() //nolint: unused // This is indeed used.
}
func (r *Record) addDropped(n int) {
logAttrDropped()
r.dropped += n
}
func (r *Record) setDropped(n int) {
logAttrDropped()
r.dropped = n
}
// EventName returns the event name.
// A log record with non-empty event name is interpreted as an event record.
func (r *Record) EventName() string {
return r.eventName
}
// SetEventName sets the event name.
// A log record with non-empty event name is interpreted as an event record.
func (r *Record) SetEventName(s string) {
r.eventName = s
}
// Timestamp returns the time when the log record occurred.
func (r *Record) Timestamp() time.Time {
return r.timestamp
}
// SetTimestamp sets the time when the log record occurred.
func (r *Record) SetTimestamp(t time.Time) {
r.timestamp = t
}
// ObservedTimestamp returns the time when the log record was observed.
func (r *Record) ObservedTimestamp() time.Time {
return r.observedTimestamp
}
// SetObservedTimestamp sets the time when the log record was observed.
func (r *Record) SetObservedTimestamp(t time.Time) {
r.observedTimestamp = t
}
// Severity returns the severity of the log record.
func (r *Record) Severity() log.Severity {
return r.severity
}
// SetSeverity sets the severity level of the log record.
func (r *Record) SetSeverity(level log.Severity) {
r.severity = level
}
// SeverityText returns severity (also known as log level) text. This is the
// original string representation of the severity as it is known at the source.
func (r *Record) SeverityText() string {
return r.severityText
}
// SetSeverityText sets severity (also known as log level) text. This is the
// original string representation of the severity as it is known at the source.
func (r *Record) SetSeverityText(text string) {
r.severityText = text
}
// Body returns the body of the log record.
func (r *Record) Body() log.Value {
return r.body
}
// SetBody sets the body of the log record.
func (r *Record) SetBody(v log.Value) {
r.body = v
}
// WalkAttributes walks all attributes the log record holds by calling f for
// each on each [log.KeyValue] in the [Record]. Iteration stops if f returns false.
func (r *Record) WalkAttributes(f func(log.KeyValue) bool) {
for i := 0; i < r.nFront; i++ {
if !f(r.front[i]) {
return
}
}
for _, a := range r.back {
if !f(a) {
return
}
}
}
// AddAttributes adds attributes to the log record.
// Attributes in attrs will overwrite any attribute already added to r with the same key.
func (r *Record) AddAttributes(attrs ...log.KeyValue) {
n := r.AttributesLen()
if n == 0 {
// Avoid the more complex duplicate map lookups below.
var drop int
attrs, drop = dedup(attrs)
r.setDropped(drop)
attrs, drop = head(attrs, r.attributeCountLimit)
r.addDropped(drop)
r.addAttrs(attrs)
return
}
// Used to find duplicates between attrs and existing attributes in r.
rIndex := r.attrIndex()
defer putIndex(rIndex)
// Unique attrs that need to be added to r. This uses the same underlying
// array as attrs.
//
// Note, do not iterate attrs twice by just calling dedup(attrs) here.
unique := attrs[:0]
// Used to find duplicates within attrs itself. The index value is the
// index of the element in unique.
uIndex := getIndex()
defer putIndex(uIndex)
// Deduplicate attrs within the scope of all existing attributes.
for _, a := range attrs {
// Last-value-wins for any duplicates in attrs.
idx, found := uIndex[a.Key]
if found {
r.addDropped(1)
unique[idx] = a
continue
}
idx, found = rIndex[a.Key]
if found {
// New attrs overwrite any existing with the same key.
r.addDropped(1)
if idx < 0 {
r.front[-(idx + 1)] = a
} else {
r.back[idx] = a
}
} else {
// Unique attribute.
unique = append(unique, a)
uIndex[a.Key] = len(unique) - 1
}
}
attrs = unique
if r.attributeCountLimit > 0 && n+len(attrs) > r.attributeCountLimit {
// Truncate the now unique attributes to comply with limit.
//
// Do not use head(attrs, r.attributeCountLimit - n) here. If
// (r.attributeCountLimit - n) <= 0 attrs needs to be emptied.
last := max(0, r.attributeCountLimit-n)
r.addDropped(len(attrs) - last)
attrs = attrs[:last]
}
r.addAttrs(attrs)
}
// attrIndex returns an index map for all attributes in the Record r. The index
// maps the attribute key to location the attribute is stored. If the value is
// < 0 then -(value + 1) (e.g. -1 -> 0, -2 -> 1, -3 -> 2) represents the index
// in r.nFront. Otherwise, the index is the exact index of r.back.
//
// The returned index is taken from the indexPool. It is the callers
// responsibility to return the index to that pool (putIndex) when done.
func (r *Record) attrIndex() map[string]int {
index := getIndex()
for i := 0; i < r.nFront; i++ {
key := r.front[i].Key
index[key] = -i - 1 // stored in front: negative index.
}
for i := 0; i < len(r.back); i++ {
key := r.back[i].Key
index[key] = i // stored in back: positive index.
}
return index
}
// addAttrs adds attrs to the Record r. This does not validate any limits or
// duplication of attributes, these tasks are left to the caller to handle
// prior to calling.
func (r *Record) addAttrs(attrs []log.KeyValue) {
var i int
for i = 0; i < len(attrs) && r.nFront < len(r.front); i++ {
a := attrs[i]
r.front[r.nFront] = r.applyAttrLimits(a)
r.nFront++
}
for j, a := range attrs[i:] {
attrs[i+j] = r.applyAttrLimits(a)
}
r.back = slices.Grow(r.back, len(attrs[i:]))
r.back = append(r.back, attrs[i:]...)
}
// SetAttributes sets (and overrides) attributes to the log record.
func (r *Record) SetAttributes(attrs ...log.KeyValue) {
var drop int
attrs, drop = dedup(attrs)
r.setDropped(drop)
attrs, drop = head(attrs, r.attributeCountLimit)
r.addDropped(drop)
r.nFront = 0
var i int
for i = 0; i < len(attrs) && r.nFront < len(r.front); i++ {
a := attrs[i]
r.front[r.nFront] = r.applyAttrLimits(a)
r.nFront++
}
r.back = slices.Clone(attrs[i:])
for i, a := range r.back {
r.back[i] = r.applyAttrLimits(a)
}
}
// head returns the first n values of kvs along with the number of elements
// dropped. If n is less than or equal to zero, kvs is returned with 0.
func head(kvs []log.KeyValue, n int) (out []log.KeyValue, dropped int) {
if n > 0 && len(kvs) > n {
return kvs[:n], len(kvs) - n
}
return kvs, 0
}
// dedup deduplicates kvs front-to-back with the last value saved.
func dedup(kvs []log.KeyValue) (unique []log.KeyValue, dropped int) {
index := getIndex()
defer putIndex(index)
unique = kvs[:0] // Use the same underlying array as kvs.
for _, a := range kvs {
idx, found := index[a.Key]
if found {
dropped++
unique[idx] = a
} else {
unique = append(unique, a)
index[a.Key] = len(unique) - 1
}
}
return unique, dropped
}
// AttributesLen returns the number of attributes in the log record.
func (r *Record) AttributesLen() int {
return r.nFront + len(r.back)
}
// DroppedAttributes returns the number of attributes dropped due to limits
// being reached.
func (r *Record) DroppedAttributes() int {
return r.dropped
}
// TraceID returns the trace ID or empty array.
func (r *Record) TraceID() trace.TraceID {
return r.traceID
}
// SetTraceID sets the trace ID.
func (r *Record) SetTraceID(id trace.TraceID) {
r.traceID = id
}
// SpanID returns the span ID or empty array.
func (r *Record) SpanID() trace.SpanID {
return r.spanID
}
// SetSpanID sets the span ID.
func (r *Record) SetSpanID(id trace.SpanID) {
r.spanID = id
}
// TraceFlags returns the trace flags.
func (r *Record) TraceFlags() trace.TraceFlags {
return r.traceFlags
}
// SetTraceFlags sets the trace flags.
func (r *Record) SetTraceFlags(flags trace.TraceFlags) {
r.traceFlags = flags
}
// Resource returns the entity that collected the log.
func (r *Record) Resource() resource.Resource {
if r.resource == nil {
return *resource.Empty()
}
return *r.resource
}
// InstrumentationScope returns the scope that the Logger was created with.
func (r *Record) InstrumentationScope() instrumentation.Scope {
if r.scope == nil {
return instrumentation.Scope{}
}
return *r.scope
}
// Clone returns a copy of the record with no shared state. The original record
// and the clone can both be modified without interfering with each other.
func (r *Record) Clone() Record {
res := *r
res.back = slices.Clone(r.back)
return res
}
func (r *Record) applyAttrLimits(attr log.KeyValue) log.KeyValue {
attr.Value = r.applyValueLimits(attr.Value)
return attr
}
func (r *Record) applyValueLimits(val log.Value) log.Value {
switch val.Kind() {
case log.KindString:
s := val.AsString()
if len(s) > r.attributeValueLengthLimit {
val = log.StringValue(truncate(r.attributeValueLengthLimit, s))
}
case log.KindSlice:
sl := val.AsSlice()
for i := range sl {
sl[i] = r.applyValueLimits(sl[i])
}
val = log.SliceValue(sl...)
case log.KindMap:
// Deduplicate then truncate. Do not do at the same time to avoid
// wasted truncation operations.
kvs, dropped := dedup(val.AsMap())
r.addDropped(dropped)
for i := range kvs {
kvs[i] = r.applyAttrLimits(kvs[i])
}
val = log.MapValue(kvs...)
}
return val
}
// truncate returns a truncated version of s such that it contains less than
// the limit number of characters. Truncation is applied by returning the limit
// number of valid characters contained in s.
//
// If limit is negative, it returns the original string.
//
// UTF-8 is supported. When truncating, all invalid characters are dropped
// before applying truncation.
//
// If s already contains less than the limit number of bytes, it is returned
// unchanged. No invalid characters are removed.
func truncate(limit int, s string) string {
// This prioritize performance in the following order based on the most
// common expected use-cases.
//
// - Short values less than the default limit (128).
// - Strings with valid encodings that exceed the limit.
// - No limit.
// - Strings with invalid encodings that exceed the limit.
if limit < 0 || len(s) <= limit {
return s
}
// Optimistically, assume all valid UTF-8.
var b strings.Builder
count := 0
for i, c := range s {
if c != utf8.RuneError {
count++
if count > limit {
return s[:i]
}
continue
}
_, size := utf8.DecodeRuneInString(s[i:])
if size == 1 {
// Invalid encoding.
b.Grow(len(s) - 1)
_, _ = b.WriteString(s[:i])
s = s[i:]
break
}
}
// Fast-path, no invalid input.
if b.Cap() == 0 {
return s
}
// Truncate while validating UTF-8.
for i := 0; i < len(s) && count < limit; {
c := s[i]
if c < utf8.RuneSelf {
// Optimization for single byte runes (common case).
_ = b.WriteByte(c)
i++
count++
continue
}
_, size := utf8.DecodeRuneInString(s[i:])
if size == 1 {
// We checked for all 1-byte runes above, this is a RuneError.
i++
continue
}
_, _ = b.WriteString(s[i : i+size])
i += size
count++
}
return b.String()
}