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Couriously, the other way round also does not work as intended:
importgymenv=gym.make("FetchReach-v1")
env.render("rgb_array") # Returns correct imageenv.render("human") # Renders properlyenv.render("rgb_array") # Only returns zeros, returned image is black
I'm using mujoco-py 2.0.2.10.
The text was updated successfully, but these errors were encountered:
PR #2762 is about to be merged, introducing V4 MuJoCo environments using new bindings and a dramatically newer version of the engine. If this issue still persists with the V4 ones, please create a new issue for it.
Rendering in both
human
andrgb_array
alternatingly results in a segfault.MWE:
Couriously, the other way round also does not work as intended:
I'm using mujoco-py 2.0.2.10.
The text was updated successfully, but these errors were encountered: