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Hi
I've been looking at implementations of mujoco environments (Humanoid in this case), and it seems that the feature space is not constructed relatively. However I'm not sure about that and maybe I'm wrong.
So how can I make sure about relativeness of the feature vector? That's very crucial in learning at physical environments.
The text was updated successfully, but these errors were encountered:
donamin
changed the title
How to use relative feature space in mujoco environments?
Is feature space in mujoco environments relative or absolute?
Oct 23, 2017
PR #2762 is about to be merged, introducing V4 MuJoCo environments using new bindings and a dramatically newer version of the engine. If this issue still persists with the V4 ones, please create a new issue for it.
Hi
I've been looking at implementations of mujoco environments (Humanoid in this case), and it seems that the feature space is not constructed relatively. However I'm not sure about that and maybe I'm wrong.
So how can I make sure about relativeness of the feature vector? That's very crucial in learning at physical environments.
The text was updated successfully, but these errors were encountered: