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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)
# Some CMake policies.
foreach(POLICY CMP0096)
if(POLICY ${POLICY})
cmake_policy(SET ${POLICY} NEW)
endif()
endforeach()
# Project details.
project(libOpenCOR VERSION 2025.03.20)
# Enable C++20.
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Some common CMake policies.
foreach(POLICY CMP0042 CMP0091)
cmake_policy(SET ${POLICY} NEW)
endforeach()
# Get access to cmake-js.
include_directories(${CMAKE_JS_INC})
# Get access to libOpenCOR.
if(WIN32)
set(PLATFORM "-Windows")
set(EXTENSION ".zip")
if("${CMAKE_CXX_COMPILER_ARCHITECTURE_ID}" STREQUAL "x64")
set(ARCHITECTURE "-Intel")
else()
set(ARCHITECTURE "-ARM")
endif()
set(MODE "-Release")
else()
if(APPLE)
set(PLATFORM "-macOS")
set(EXTENSION ".zip")
else()
set(PLATFORM "-Linux")
set(EXTENSION ".tar.gz")
endif()
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "x86_64")
set(ARCHITECTURE "-Intel")
else()
set(ARCHITECTURE "-ARM")
endif()
endif()
set(LIBOPENCOR_FILE_NAME_WE ${CMAKE_PROJECT_NAME}-${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}${PLATFORM}${ARCHITECTURE}-Static${MODE})
set(LIBOPENCOR_FILE_NAME ${LIBOPENCOR_FILE_NAME_WE}${EXTENSION})
file(DOWNLOAD https://opencor.ws/libopencor/downloads/${LIBOPENCOR_FILE_NAME}
${CMAKE_BINARY_DIR}/${LIBOPENCOR_FILE_NAME})
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xvf ${CMAKE_BINARY_DIR}/${LIBOPENCOR_FILE_NAME}
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
OUTPUT_QUIET)
execute_process(COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/Static
OUTPUT_QUIET)
execute_process(COMMAND ${CMAKE_COMMAND} -E rename ${CMAKE_BINARY_DIR}/${LIBOPENCOR_FILE_NAME_WE}
${CMAKE_BINARY_DIR}/Static
OUTPUT_QUIET)
file(REMOVE ${CMAKE_BINARY_DIR}/${LIBOPENCOR_FILE_NAME})
include_directories(${CMAKE_BINARY_DIR}/Static/include
${CMAKE_BINARY_DIR}/Static/include/libopencor/module)
# Use the appropriate C runtime library.
if(MSVC)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
endif()
# Don't allow unresolved symbols.
# Note: MSVC doesn't allow unresolved symbols, so we only need to look for them if we are building using GNU or Clang.
if(BUILDING_USING_GNU)
SET(CMAKE_SHARED_LINKER_FLAGS -Wl,--no-undefined)
elseif(BUILDING_USING_CLANG)
# On macOS, only use the -Wl,--no-undefined option if we are not using Xcode 15.0 or later since otherwise the
# linker is going to generate some warnings about -undefined error being deprecated.
if(APPLE)
# Get the Xcode version.
# Note: CMake has XCODE_VERSION, but it's only available when using the Xcode generator. So, we need to get the
# Xcode version ourselves. And, depending on how Xcode was installed, we may need to get the Xcode version
# using softwareupdate.
execute_process(COMMAND xcodebuild -version
OUTPUT_VARIABLE XCODE_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE RESULT
ERROR_QUIET)
if(NOT RESULT EQUAL 0)
execute_process(COMMAND softwareupdate --history
COMMAND awk "/Command Line Tools for Xcode/ {print \$6}"
COMMAND tail -1
OUTPUT_VARIABLE XCODE_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
endif()
else()
set(XCODE_VERSION 0)
endif()
if(XCODE_VERSION VERSION_LESS 15.0)
SET(CMAKE_SHARED_LINKER_FLAGS -Wl,-undefined,error)
endif()
endif()
# Create our native node module as a shared library.
file(GLOB CPP_FILES "src/libopencor/src/*.cpp")
add_library(${CMAKE_PROJECT_NAME} SHARED
${CMAKE_JS_SRC}
${CPP_FILES})
# Don't have a "lib" prefix and use a ".node" suffix.
set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES
PREFIX ""
SUFFIX ".node")
# Generate node.lib.
if(MSVC AND CMAKE_JS_NODELIB_DEF AND CMAKE_JS_NODELIB_TARGET)
execute_process(COMMAND ${CMAKE_AR} /def:${CMAKE_JS_NODELIB_DEF} /out:${CMAKE_JS_NODELIB_TARGET} ${CMAKE_STATIC_LINKER_FLAGS})
endif()
# Link our native node module against cmake-js, a few Windows-specific libraries, and libOpenCOR.
if(WIN32)
set(WINDOWS_LIBS crypt32 version wldap32 ws2_32)
endif()
target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE
${CMAKE_JS_LIB} ${WINDOWS_LIBS}
${CMAKE_BINARY_DIR}/Static/lib/${CMAKE_PROJECT_NAME}${CMAKE_STATIC_LIBRARY_SUFFIX})
# Configure our splash screen.
string(TIMESTAMP CURRENT_YEAR "%Y")
if(CURRENT_YEAR EQUAL 2025)
set(COPYRIGHT "2025")
else()
set(COPYRIGHT "2025-${CURRENT_YEAR}")
endif()
string(TIMESTAMP CURRENT_YEAR "%Y")
string(TIMESTAMP CURRENT_MONTH "%m")
string(TIMESTAMP CURRENT_DAY "%d")
set(VERSION "${CURRENT_YEAR}.${CURRENT_MONTH}.${CURRENT_DAY}")
configure_file(src/main/assets/splashscreen.html.in
${CMAKE_BINARY_DIR}/../../out/splashscreen.html)