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node.hpp
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/*
* Copyright (c) 1997, 2024, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef SHARE_OPTO_NODE_HPP
#define SHARE_OPTO_NODE_HPP
#include "libadt/vectset.hpp"
#include "opto/compile.hpp"
#include "opto/type.hpp"
#include "utilities/copy.hpp"
// Portions of code courtesy of Clifford Click
// Optimization - Graph Style
class AbstractLockNode;
class AddNode;
class AddPNode;
class AliasInfo;
class AllocateArrayNode;
class AllocateNode;
class ArrayCopyNode;
class BaseCountedLoopNode;
class BaseCountedLoopEndNode;
class BlackholeNode;
class Block;
class BoolNode;
class BoxLockNode;
class CMoveNode;
class CallDynamicJavaNode;
class CallJavaNode;
class CallLeafNode;
class CallLeafNoFPNode;
class CallNode;
class CallRuntimeNode;
class CallStaticJavaNode;
class CastFFNode;
class CastDDNode;
class CastVVNode;
class CastIINode;
class CastLLNode;
class CastPPNode;
class CatchNode;
class CatchProjNode;
class CheckCastPPNode;
class ClearArrayNode;
class CmpNode;
class CodeBuffer;
class ConstraintCastNode;
class ConNode;
class ConINode;
class ConvertNode;
class CompareAndSwapNode;
class CompareAndExchangeNode;
class CountedLoopNode;
class CountedLoopEndNode;
class DecodeNarrowPtrNode;
class DecodeNNode;
class DecodeNKlassNode;
class EncodeNarrowPtrNode;
class EncodePNode;
class EncodePKlassNode;
class FastLockNode;
class FastUnlockNode;
class HaltNode;
class IfNode;
class IfProjNode;
class IfFalseNode;
class IfTrueNode;
class InitializeNode;
class JVMState;
class JumpNode;
class JumpProjNode;
class LoadNode;
class LoadStoreNode;
class LoadStoreConditionalNode;
class LockNode;
class LongCountedLoopNode;
class LongCountedLoopEndNode;
class LoopNode;
class LShiftNode;
class MachBranchNode;
class MachCallDynamicJavaNode;
class MachCallJavaNode;
class MachCallLeafNode;
class MachCallNode;
class MachCallRuntimeNode;
class MachCallStaticJavaNode;
class MachConstantBaseNode;
class MachConstantNode;
class MachGotoNode;
class MachIfNode;
class MachJumpNode;
class MachNode;
class MachNullCheckNode;
class MachProjNode;
class MachReturnNode;
class MachSafePointNode;
class MachSpillCopyNode;
class MachTempNode;
class MachMergeNode;
class MachMemBarNode;
class Matcher;
class MemBarNode;
class MemBarStoreStoreNode;
class MemNode;
class MergeMemNode;
class MoveNode;
class MulNode;
class MultiNode;
class MultiBranchNode;
class NegNode;
class NegVNode;
class NeverBranchNode;
class Opaque1Node;
class OpaqueLoopInitNode;
class OpaqueLoopStrideNode;
class Opaque4Node;
class OpaqueInitializedAssertionPredicateNode;
class OuterStripMinedLoopNode;
class OuterStripMinedLoopEndNode;
class Node;
class Node_Array;
class Node_List;
class Node_Stack;
class OopMap;
class ParmNode;
class ParsePredicateNode;
class PCTableNode;
class PhaseCCP;
class PhaseGVN;
class PhaseIterGVN;
class PhaseRegAlloc;
class PhaseTransform;
class PhaseValues;
class PhiNode;
class Pipeline;
class PopulateIndexNode;
class ProjNode;
class RangeCheckNode;
class ReductionNode;
class RegMask;
class RegionNode;
class RootNode;
class SafePointNode;
class SafePointScalarObjectNode;
class SafePointScalarMergeNode;
class StartNode;
class State;
class StoreNode;
class SubNode;
class SubTypeCheckNode;
class Type;
class TypeNode;
class UnlockNode;
class VectorNode;
class LoadVectorNode;
class LoadVectorMaskedNode;
class StoreVectorMaskedNode;
class LoadVectorGatherNode;
class LoadVectorGatherMaskedNode;
class StoreVectorNode;
class StoreVectorScatterNode;
class StoreVectorScatterMaskedNode;
class VerifyVectorAlignmentNode;
class VectorMaskCmpNode;
class VectorUnboxNode;
class VectorSet;
class VectorReinterpretNode;
class ShiftVNode;
class ExpandVNode;
class CompressVNode;
class CompressMNode;
class C2_MacroAssembler;
#ifndef OPTO_DU_ITERATOR_ASSERT
#ifdef ASSERT
#define OPTO_DU_ITERATOR_ASSERT 1
#else
#define OPTO_DU_ITERATOR_ASSERT 0
#endif
#endif //OPTO_DU_ITERATOR_ASSERT
#if OPTO_DU_ITERATOR_ASSERT
class DUIterator;
class DUIterator_Fast;
class DUIterator_Last;
#else
typedef uint DUIterator;
typedef Node** DUIterator_Fast;
typedef Node** DUIterator_Last;
#endif
typedef ResizeableResourceHashtable<Node*, Node*, AnyObj::RESOURCE_AREA, mtCompiler> OrigToNewHashtable;
// Node Sentinel
#define NodeSentinel (Node*)-1
// Unknown count frequency
#define COUNT_UNKNOWN (-1.0f)
//------------------------------Node-------------------------------------------
// Nodes define actions in the program. They create values, which have types.
// They are both vertices in a directed graph and program primitives. Nodes
// are labeled; the label is the "opcode", the primitive function in the lambda
// calculus sense that gives meaning to the Node. Node inputs are ordered (so
// that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
// the Node's function. These inputs also define a Type equation for the Node.
// Solving these Type equations amounts to doing dataflow analysis.
// Control and data are uniformly represented in the graph. Finally, Nodes
// have a unique dense integer index which is used to index into side arrays
// whenever I have phase-specific information.
class Node {
friend class VMStructs;
// Lots of restrictions on cloning Nodes
NONCOPYABLE(Node);
public:
friend class Compile;
#if OPTO_DU_ITERATOR_ASSERT
friend class DUIterator_Common;
friend class DUIterator;
friend class DUIterator_Fast;
friend class DUIterator_Last;
#endif
// Because Nodes come and go, I define an Arena of Node structures to pull
// from. This should allow fast access to node creation & deletion. This
// field is a local cache of a value defined in some "program fragment" for
// which these Nodes are just a part of.
inline void* operator new(size_t x) throw() {
Compile* C = Compile::current();
Node* n = (Node*)C->node_arena()->AmallocWords(x);
return (void*)n;
}
// Delete is a NOP
void operator delete( void *ptr ) {}
// Fancy destructor; eagerly attempt to reclaim Node numberings and storage
void destruct(PhaseValues* phase);
// Create a new Node. Required is the number is of inputs required for
// semantic correctness.
Node( uint required );
// Create a new Node with given input edges.
// This version requires use of the "edge-count" new.
// E.g. new (C,3) FooNode( C, nullptr, left, right );
Node( Node *n0 );
Node( Node *n0, Node *n1 );
Node( Node *n0, Node *n1, Node *n2 );
Node( Node *n0, Node *n1, Node *n2, Node *n3 );
Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
Node( Node *n0, Node *n1, Node *n2, Node *n3,
Node *n4, Node *n5, Node *n6 );
// Clone an inherited Node given only the base Node type.
Node* clone() const;
// Clone a Node, immediately supplying one or two new edges.
// The first and second arguments, if non-null, replace in(1) and in(2),
// respectively.
Node* clone_with_data_edge(Node* in1, Node* in2 = nullptr) const {
Node* nn = clone();
if (in1 != nullptr) nn->set_req(1, in1);
if (in2 != nullptr) nn->set_req(2, in2);
return nn;
}
private:
// Shared setup for the above constructors.
// Handles all interactions with Compile::current.
// Puts initial values in all Node fields except _idx.
// Returns the initial value for _idx, which cannot
// be initialized by assignment.
inline int Init(int req);
//----------------- input edge handling
protected:
friend class PhaseCFG; // Access to address of _in array elements
Node **_in; // Array of use-def references to Nodes
Node **_out; // Array of def-use references to Nodes
// Input edges are split into two categories. Required edges are required
// for semantic correctness; order is important and nulls are allowed.
// Precedence edges are used to help determine execution order and are
// added, e.g., for scheduling purposes. They are unordered and not
// duplicated; they have no embedded nulls. Edges from 0 to _cnt-1
// are required, from _cnt to _max-1 are precedence edges.
node_idx_t _cnt; // Total number of required Node inputs.
node_idx_t _max; // Actual length of input array.
// Output edges are an unordered list of def-use edges which exactly
// correspond to required input edges which point from other nodes
// to this one. Thus the count of the output edges is the number of
// users of this node.
node_idx_t _outcnt; // Total number of Node outputs.
node_idx_t _outmax; // Actual length of output array.
// Grow the actual input array to the next larger power-of-2 bigger than len.
void grow( uint len );
// Grow the output array to the next larger power-of-2 bigger than len.
void out_grow( uint len );
public:
// Each Node is assigned a unique small/dense number. This number is used
// to index into auxiliary arrays of data and bit vectors.
// The field _idx is declared constant to defend against inadvertent assignments,
// since it is used by clients as a naked field. However, the field's value can be
// changed using the set_idx() method.
//
// The PhaseRenumberLive phase renumbers nodes based on liveness information.
// Therefore, it updates the value of the _idx field. The parse-time _idx is
// preserved in _parse_idx.
const node_idx_t _idx;
DEBUG_ONLY(const node_idx_t _parse_idx;)
// IGV node identifier. Two nodes, possibly in different compilation phases,
// have the same IGV identifier if (and only if) they are the very same node
// (same memory address) or one is "derived" from the other (by e.g.
// renumbering or matching). This identifier makes it possible to follow the
// entire lifetime of a node in IGV even if its C2 identifier (_idx) changes.
NOT_PRODUCT(node_idx_t _igv_idx;)
// Get the (read-only) number of input edges
uint req() const { return _cnt; }
uint len() const { return _max; }
// Get the (read-only) number of output edges
uint outcnt() const { return _outcnt; }
#if OPTO_DU_ITERATOR_ASSERT
// Iterate over the out-edges of this node. Deletions are illegal.
inline DUIterator outs() const;
// Use this when the out array might have changed to suppress asserts.
inline DUIterator& refresh_out_pos(DUIterator& i) const;
// Does the node have an out at this position? (Used for iteration.)
inline bool has_out(DUIterator& i) const;
inline Node* out(DUIterator& i) const;
// Iterate over the out-edges of this node. All changes are illegal.
inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
inline Node* fast_out(DUIterator_Fast& i) const;
// Iterate over the out-edges of this node, deleting one at a time.
inline DUIterator_Last last_outs(DUIterator_Last& min) const;
inline Node* last_out(DUIterator_Last& i) const;
// The inline bodies of all these methods are after the iterator definitions.
#else
// Iterate over the out-edges of this node. Deletions are illegal.
// This iteration uses integral indexes, to decouple from array reallocations.
DUIterator outs() const { return 0; }
// Use this when the out array might have changed to suppress asserts.
DUIterator refresh_out_pos(DUIterator i) const { return i; }
// Reference to the i'th output Node. Error if out of bounds.
Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
// Does the node have an out at this position? (Used for iteration.)
bool has_out(DUIterator i) const { return i < _outcnt; }
// Iterate over the out-edges of this node. All changes are illegal.
// This iteration uses a pointer internal to the out array.
DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
Node** out = _out;
// Assign a limit pointer to the reference argument:
max = out + (ptrdiff_t)_outcnt;
// Return the base pointer:
return out;
}
Node* fast_out(DUIterator_Fast i) const { return *i; }
// Iterate over the out-edges of this node, deleting one at a time.
// This iteration uses a pointer internal to the out array.
DUIterator_Last last_outs(DUIterator_Last& min) const {
Node** out = _out;
// Assign a limit pointer to the reference argument:
min = out;
// Return the pointer to the start of the iteration:
return out + (ptrdiff_t)_outcnt - 1;
}
Node* last_out(DUIterator_Last i) const { return *i; }
#endif
// Reference to the i'th input Node. Error if out of bounds.
Node* in(uint i) const { assert(i < _max, "oob: i=%d, _max=%d", i, _max); return _in[i]; }
// Reference to the i'th input Node. null if out of bounds.
Node* lookup(uint i) const { return ((i < _max) ? _in[i] : nullptr); }
// Reference to the i'th output Node. Error if out of bounds.
// Use this accessor sparingly. We are going trying to use iterators instead.
Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
// Return the unique out edge.
Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
// Delete out edge at position 'i' by moving last out edge to position 'i'
void raw_del_out(uint i) {
assert(i < _outcnt,"oob");
assert(_outcnt > 0,"oob");
#if OPTO_DU_ITERATOR_ASSERT
// Record that a change happened here.
debug_only(_last_del = _out[i]; ++_del_tick);
#endif
_out[i] = _out[--_outcnt];
// Smash the old edge so it can't be used accidentally.
debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
}
#ifdef ASSERT
bool is_dead() const;
static bool is_not_dead(const Node* n);
bool is_reachable_from_root() const;
#endif
// Check whether node has become unreachable
bool is_unreachable(PhaseIterGVN &igvn) const;
// Set a required input edge, also updates corresponding output edge
void add_req( Node *n ); // Append a NEW required input
void add_req( Node *n0, Node *n1 ) {
add_req(n0); add_req(n1); }
void add_req( Node *n0, Node *n1, Node *n2 ) {
add_req(n0); add_req(n1); add_req(n2); }
void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
void del_req( uint idx ); // Delete required edge & compact
void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order
void ins_req( uint i, Node *n ); // Insert a NEW required input
void set_req( uint i, Node *n ) {
assert( is_not_dead(n), "can not use dead node");
assert( i < _cnt, "oob: i=%d, _cnt=%d", i, _cnt);
assert( !VerifyHashTableKeys || _hash_lock == 0,
"remove node from hash table before modifying it");
Node** p = &_in[i]; // cache this._in, across the del_out call
if (*p != nullptr) (*p)->del_out((Node *)this);
(*p) = n;
if (n != nullptr) n->add_out((Node *)this);
Compile::current()->record_modified_node(this);
}
// Light version of set_req() to init inputs after node creation.
void init_req( uint i, Node *n ) {
assert( (i == 0 && this == n) ||
is_not_dead(n), "can not use dead node");
assert( i < _cnt, "oob");
assert( !VerifyHashTableKeys || _hash_lock == 0,
"remove node from hash table before modifying it");
assert( _in[i] == nullptr, "sanity");
_in[i] = n;
if (n != nullptr) n->add_out((Node *)this);
Compile::current()->record_modified_node(this);
}
// Find first occurrence of n among my edges:
int find_edge(Node* n);
int find_prec_edge(Node* n) {
for (uint i = req(); i < len(); i++) {
if (_in[i] == n) return i;
if (_in[i] == nullptr) {
DEBUG_ONLY( while ((++i) < len()) assert(_in[i] == nullptr, "Gap in prec edges!"); )
break;
}
}
return -1;
}
int replace_edge(Node* old, Node* neww, PhaseGVN* gvn = nullptr);
int replace_edges_in_range(Node* old, Node* neww, int start, int end, PhaseGVN* gvn);
// null out all inputs to eliminate incoming Def-Use edges.
void disconnect_inputs(Compile* C);
// Quickly, return true if and only if I am Compile::current()->top().
bool is_top() const {
assert((this == (Node*) Compile::current()->top()) == (_out == nullptr), "");
return (_out == nullptr);
}
// Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
void setup_is_top();
// Strip away casting. (It is depth-limited.)
Node* uncast(bool keep_deps = false) const;
// Return whether two Nodes are equivalent, after stripping casting.
bool eqv_uncast(const Node* n, bool keep_deps = false) const {
return (this->uncast(keep_deps) == n->uncast(keep_deps));
}
// Find out of current node that matches opcode.
Node* find_out_with(int opcode);
// Return true if the current node has an out that matches opcode.
bool has_out_with(int opcode);
// Return true if the current node has an out that matches any of the opcodes.
bool has_out_with(int opcode1, int opcode2, int opcode3, int opcode4);
private:
static Node* uncast_helper(const Node* n, bool keep_deps);
// Add an output edge to the end of the list
void add_out( Node *n ) {
if (is_top()) return;
if( _outcnt == _outmax ) out_grow(_outcnt);
_out[_outcnt++] = n;
}
// Delete an output edge
void del_out( Node *n ) {
if (is_top()) return;
Node** outp = &_out[_outcnt];
// Find and remove n
do {
assert(outp > _out, "Missing Def-Use edge");
} while (*--outp != n);
*outp = _out[--_outcnt];
// Smash the old edge so it can't be used accidentally.
debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
// Record that a change happened here.
#if OPTO_DU_ITERATOR_ASSERT
debug_only(_last_del = n; ++_del_tick);
#endif
}
// Close gap after removing edge.
void close_prec_gap_at(uint gap) {
assert(_cnt <= gap && gap < _max, "no valid prec edge");
uint i = gap;
Node *last = nullptr;
for (; i < _max-1; ++i) {
Node *next = _in[i+1];
if (next == nullptr) break;
last = next;
}
_in[gap] = last; // Move last slot to empty one.
_in[i] = nullptr; // null out last slot.
}
public:
// Globally replace this node by a given new node, updating all uses.
void replace_by(Node* new_node);
// Globally replace this node by a given new node, updating all uses
// and cutting input edges of old node.
void subsume_by(Node* new_node, Compile* c) {
replace_by(new_node);
disconnect_inputs(c);
}
void set_req_X(uint i, Node *n, PhaseIterGVN *igvn);
void set_req_X(uint i, Node *n, PhaseGVN *gvn);
// Find the one non-null required input. RegionNode only
Node *nonnull_req() const;
// Add or remove precedence edges
void add_prec( Node *n );
void rm_prec( uint i );
// Note: prec(i) will not necessarily point to n if edge already exists.
void set_prec( uint i, Node *n ) {
assert(i < _max, "oob: i=%d, _max=%d", i, _max);
assert(is_not_dead(n), "can not use dead node");
assert(i >= _cnt, "not a precedence edge");
// Avoid spec violation: duplicated prec edge.
if (_in[i] == n) return;
if (n == nullptr || find_prec_edge(n) != -1) {
rm_prec(i);
return;
}
if (_in[i] != nullptr) _in[i]->del_out((Node *)this);
_in[i] = n;
n->add_out((Node *)this);
Compile::current()->record_modified_node(this);
}
// Set this node's index, used by cisc_version to replace current node
void set_idx(uint new_idx) {
const node_idx_t* ref = &_idx;
*(node_idx_t*)ref = new_idx;
}
// Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
void swap_edges(uint i1, uint i2) {
debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
// Def-Use info is unchanged
Node* n1 = in(i1);
Node* n2 = in(i2);
_in[i1] = n2;
_in[i2] = n1;
// If this node is in the hash table, make sure it doesn't need a rehash.
assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
// Flip swapped edges flag.
if (has_swapped_edges()) {
remove_flag(Node::Flag_has_swapped_edges);
} else {
add_flag(Node::Flag_has_swapped_edges);
}
}
// Iterators over input Nodes for a Node X are written as:
// for( i = 0; i < X.req(); i++ ) ... X[i] ...
// NOTE: Required edges can contain embedded null pointers.
//----------------- Other Node Properties
// Generate class IDs for (some) ideal nodes so that it is possible to determine
// the type of a node using a non-virtual method call (the method is_<Node>() below).
//
// A class ID of an ideal node is a set of bits. In a class ID, a single bit determines
// the type of the node the ID represents; another subset of an ID's bits are reserved
// for the superclasses of the node represented by the ID.
//
// By design, if A is a supertype of B, A.is_B() returns true and B.is_A()
// returns false. A.is_A() returns true.
//
// If two classes, A and B, have the same superclass, a different bit of A's class id
// is reserved for A's type than for B's type. That bit is specified by the third
// parameter in the macro DEFINE_CLASS_ID.
//
// By convention, classes with deeper hierarchy are declared first. Moreover,
// classes with the same hierarchy depth are sorted by usage frequency.
//
// The query method masks the bits to cut off bits of subclasses and then compares
// the result with the class id (see the macro DEFINE_CLASS_QUERY below).
//
// Class_MachCall=30, ClassMask_MachCall=31
// 12 8 4 0
// 0 0 0 0 0 0 0 0 1 1 1 1 0
// | | | |
// | | | Bit_Mach=2
// | | Bit_MachReturn=4
// | Bit_MachSafePoint=8
// Bit_MachCall=16
//
// Class_CountedLoop=56, ClassMask_CountedLoop=63
// 12 8 4 0
// 0 0 0 0 0 0 0 1 1 1 0 0 0
// | | |
// | | Bit_Region=8
// | Bit_Loop=16
// Bit_CountedLoop=32
#define DEFINE_CLASS_ID(cl, supcl, subn) \
Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
Class_##cl = Class_##supcl + Bit_##cl , \
ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
// This enum is used only for C2 ideal and mach nodes with is_<node>() methods
// so that its values fit into 32 bits.
enum NodeClasses {
Bit_Node = 0x00000000,
Class_Node = 0x00000000,
ClassMask_Node = 0xFFFFFFFF,
DEFINE_CLASS_ID(Multi, Node, 0)
DEFINE_CLASS_ID(SafePoint, Multi, 0)
DEFINE_CLASS_ID(Call, SafePoint, 0)
DEFINE_CLASS_ID(CallJava, Call, 0)
DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
DEFINE_CLASS_ID(CallRuntime, Call, 1)
DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
DEFINE_CLASS_ID(CallLeafNoFP, CallLeaf, 0)
DEFINE_CLASS_ID(Allocate, Call, 2)
DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
DEFINE_CLASS_ID(AbstractLock, Call, 3)
DEFINE_CLASS_ID(Lock, AbstractLock, 0)
DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
DEFINE_CLASS_ID(ArrayCopy, Call, 4)
DEFINE_CLASS_ID(MultiBranch, Multi, 1)
DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
DEFINE_CLASS_ID(Catch, PCTable, 0)
DEFINE_CLASS_ID(Jump, PCTable, 1)
DEFINE_CLASS_ID(If, MultiBranch, 1)
DEFINE_CLASS_ID(BaseCountedLoopEnd, If, 0)
DEFINE_CLASS_ID(CountedLoopEnd, BaseCountedLoopEnd, 0)
DEFINE_CLASS_ID(LongCountedLoopEnd, BaseCountedLoopEnd, 1)
DEFINE_CLASS_ID(RangeCheck, If, 1)
DEFINE_CLASS_ID(OuterStripMinedLoopEnd, If, 2)
DEFINE_CLASS_ID(ParsePredicate, If, 3)
DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
DEFINE_CLASS_ID(Start, Multi, 2)
DEFINE_CLASS_ID(MemBar, Multi, 3)
DEFINE_CLASS_ID(Initialize, MemBar, 0)
DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
DEFINE_CLASS_ID(Mach, Node, 1)
DEFINE_CLASS_ID(MachReturn, Mach, 0)
DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
DEFINE_CLASS_ID(MachBranch, Mach, 1)
DEFINE_CLASS_ID(MachIf, MachBranch, 0)
DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
DEFINE_CLASS_ID(MachTemp, Mach, 3)
DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
DEFINE_CLASS_ID(MachConstant, Mach, 5)
DEFINE_CLASS_ID(MachJump, MachConstant, 0)
DEFINE_CLASS_ID(MachMerge, Mach, 6)
DEFINE_CLASS_ID(MachMemBar, Mach, 7)
DEFINE_CLASS_ID(Type, Node, 2)
DEFINE_CLASS_ID(Phi, Type, 0)
DEFINE_CLASS_ID(ConstraintCast, Type, 1)
DEFINE_CLASS_ID(CastII, ConstraintCast, 0)
DEFINE_CLASS_ID(CheckCastPP, ConstraintCast, 1)
DEFINE_CLASS_ID(CastLL, ConstraintCast, 2)
DEFINE_CLASS_ID(CastFF, ConstraintCast, 3)
DEFINE_CLASS_ID(CastDD, ConstraintCast, 4)
DEFINE_CLASS_ID(CastVV, ConstraintCast, 5)
DEFINE_CLASS_ID(CastPP, ConstraintCast, 6)
DEFINE_CLASS_ID(CMove, Type, 3)
DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
DEFINE_CLASS_ID(Vector, Type, 7)
DEFINE_CLASS_ID(VectorMaskCmp, Vector, 0)
DEFINE_CLASS_ID(VectorUnbox, Vector, 1)
DEFINE_CLASS_ID(VectorReinterpret, Vector, 2)
DEFINE_CLASS_ID(ShiftV, Vector, 3)
DEFINE_CLASS_ID(CompressV, Vector, 4)
DEFINE_CLASS_ID(ExpandV, Vector, 5)
DEFINE_CLASS_ID(CompressM, Vector, 6)
DEFINE_CLASS_ID(Reduction, Vector, 7)
DEFINE_CLASS_ID(NegV, Vector, 8)
DEFINE_CLASS_ID(Con, Type, 8)
DEFINE_CLASS_ID(ConI, Con, 0)
DEFINE_CLASS_ID(SafePointScalarMerge, Type, 9)
DEFINE_CLASS_ID(Convert, Type, 10)
DEFINE_CLASS_ID(Proj, Node, 3)
DEFINE_CLASS_ID(CatchProj, Proj, 0)
DEFINE_CLASS_ID(JumpProj, Proj, 1)
DEFINE_CLASS_ID(IfProj, Proj, 2)
DEFINE_CLASS_ID(IfTrue, IfProj, 0)
DEFINE_CLASS_ID(IfFalse, IfProj, 1)
DEFINE_CLASS_ID(Parm, Proj, 4)
DEFINE_CLASS_ID(MachProj, Proj, 5)
DEFINE_CLASS_ID(Mem, Node, 4)
DEFINE_CLASS_ID(Load, Mem, 0)
DEFINE_CLASS_ID(LoadVector, Load, 0)
DEFINE_CLASS_ID(LoadVectorGather, LoadVector, 0)
DEFINE_CLASS_ID(LoadVectorGatherMasked, LoadVector, 1)
DEFINE_CLASS_ID(LoadVectorMasked, LoadVector, 2)
DEFINE_CLASS_ID(Store, Mem, 1)
DEFINE_CLASS_ID(StoreVector, Store, 0)
DEFINE_CLASS_ID(StoreVectorScatter, StoreVector, 0)
DEFINE_CLASS_ID(StoreVectorScatterMasked, StoreVector, 1)
DEFINE_CLASS_ID(StoreVectorMasked, StoreVector, 2)
DEFINE_CLASS_ID(LoadStore, Mem, 2)
DEFINE_CLASS_ID(LoadStoreConditional, LoadStore, 0)
DEFINE_CLASS_ID(CompareAndSwap, LoadStoreConditional, 0)
DEFINE_CLASS_ID(CompareAndExchangeNode, LoadStore, 1)
DEFINE_CLASS_ID(Region, Node, 5)
DEFINE_CLASS_ID(Loop, Region, 0)
DEFINE_CLASS_ID(Root, Loop, 0)
DEFINE_CLASS_ID(BaseCountedLoop, Loop, 1)
DEFINE_CLASS_ID(CountedLoop, BaseCountedLoop, 0)
DEFINE_CLASS_ID(LongCountedLoop, BaseCountedLoop, 1)
DEFINE_CLASS_ID(OuterStripMinedLoop, Loop, 2)
DEFINE_CLASS_ID(Sub, Node, 6)
DEFINE_CLASS_ID(Cmp, Sub, 0)
DEFINE_CLASS_ID(FastLock, Cmp, 0)
DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
DEFINE_CLASS_ID(SubTypeCheck,Cmp, 2)
DEFINE_CLASS_ID(MergeMem, Node, 7)
DEFINE_CLASS_ID(Bool, Node, 8)
DEFINE_CLASS_ID(AddP, Node, 9)
DEFINE_CLASS_ID(BoxLock, Node, 10)
DEFINE_CLASS_ID(Add, Node, 11)
DEFINE_CLASS_ID(Mul, Node, 12)
DEFINE_CLASS_ID(ClearArray, Node, 14)
DEFINE_CLASS_ID(Halt, Node, 15)
DEFINE_CLASS_ID(Opaque1, Node, 16)
DEFINE_CLASS_ID(OpaqueLoopInit, Opaque1, 0)
DEFINE_CLASS_ID(OpaqueLoopStride, Opaque1, 1)
DEFINE_CLASS_ID(Opaque4, Node, 17)
DEFINE_CLASS_ID(OpaqueInitializedAssertionPredicate, Node, 18)
DEFINE_CLASS_ID(Move, Node, 19)
DEFINE_CLASS_ID(LShift, Node, 20)
DEFINE_CLASS_ID(Neg, Node, 21)
_max_classes = ClassMask_Neg
};
#undef DEFINE_CLASS_ID
// Flags are sorted by usage frequency.
enum NodeFlags {
Flag_is_Copy = 1 << 0, // should be first bit to avoid shift
Flag_rematerialize = 1 << 1,
Flag_needs_anti_dependence_check = 1 << 2,
Flag_is_macro = 1 << 3,
Flag_is_Con = 1 << 4,
Flag_is_cisc_alternate = 1 << 5,
Flag_is_dead_loop_safe = 1 << 6,
Flag_may_be_short_branch = 1 << 7,
Flag_avoid_back_to_back_before = 1 << 8,
Flag_avoid_back_to_back_after = 1 << 9,
Flag_has_call = 1 << 10,
Flag_has_swapped_edges = 1 << 11,
Flag_is_scheduled = 1 << 12,
Flag_is_expensive = 1 << 13,
Flag_is_predicated_vector = 1 << 14,
Flag_for_post_loop_opts_igvn = 1 << 15,
Flag_is_removed_by_peephole = 1 << 16,
Flag_is_predicated_using_blend = 1 << 17,
_last_flag = Flag_is_predicated_using_blend
};
class PD;
private:
juint _class_id;
juint _flags;
static juint max_flags();
protected:
// These methods should be called from constructors only.
void init_class_id(juint c) {
_class_id = c; // cast out const
}
void init_flags(uint fl) {
assert(fl <= max_flags(), "invalid node flag");
_flags |= fl;
}
void clear_flag(uint fl) {
assert(fl <= max_flags(), "invalid node flag");
_flags &= ~fl;
}
public:
juint class_id() const { return _class_id; }
juint flags() const { return _flags; }
void add_flag(juint fl) { init_flags(fl); }
void remove_flag(juint fl) { clear_flag(fl); }
// Return a dense integer opcode number
virtual int Opcode() const;
// Virtual inherited Node size
virtual uint size_of() const;
// Other interesting Node properties
#define DEFINE_CLASS_QUERY(type) \
bool is_##type() const { \
return ((_class_id & ClassMask_##type) == Class_##type); \
} \
type##Node *as_##type() const { \
assert(is_##type(), "invalid node class: %s", Name()); \
return (type##Node*)this; \
} \
type##Node* isa_##type() const { \
return (is_##type()) ? as_##type() : nullptr; \
}
DEFINE_CLASS_QUERY(AbstractLock)
DEFINE_CLASS_QUERY(Add)
DEFINE_CLASS_QUERY(AddP)
DEFINE_CLASS_QUERY(Allocate)
DEFINE_CLASS_QUERY(AllocateArray)
DEFINE_CLASS_QUERY(ArrayCopy)
DEFINE_CLASS_QUERY(BaseCountedLoop)
DEFINE_CLASS_QUERY(BaseCountedLoopEnd)
DEFINE_CLASS_QUERY(Bool)
DEFINE_CLASS_QUERY(BoxLock)
DEFINE_CLASS_QUERY(Call)
DEFINE_CLASS_QUERY(CallDynamicJava)
DEFINE_CLASS_QUERY(CallJava)
DEFINE_CLASS_QUERY(CallLeaf)
DEFINE_CLASS_QUERY(CallLeafNoFP)
DEFINE_CLASS_QUERY(CallRuntime)
DEFINE_CLASS_QUERY(CallStaticJava)
DEFINE_CLASS_QUERY(Catch)
DEFINE_CLASS_QUERY(CatchProj)
DEFINE_CLASS_QUERY(CheckCastPP)
DEFINE_CLASS_QUERY(CastII)
DEFINE_CLASS_QUERY(CastLL)
DEFINE_CLASS_QUERY(ConI)
DEFINE_CLASS_QUERY(CastPP)
DEFINE_CLASS_QUERY(ConstraintCast)
DEFINE_CLASS_QUERY(ClearArray)
DEFINE_CLASS_QUERY(CMove)
DEFINE_CLASS_QUERY(Cmp)
DEFINE_CLASS_QUERY(Convert)
DEFINE_CLASS_QUERY(CountedLoop)
DEFINE_CLASS_QUERY(CountedLoopEnd)
DEFINE_CLASS_QUERY(DecodeNarrowPtr)
DEFINE_CLASS_QUERY(DecodeN)
DEFINE_CLASS_QUERY(DecodeNKlass)
DEFINE_CLASS_QUERY(EncodeNarrowPtr)
DEFINE_CLASS_QUERY(EncodeP)
DEFINE_CLASS_QUERY(EncodePKlass)
DEFINE_CLASS_QUERY(FastLock)
DEFINE_CLASS_QUERY(FastUnlock)
DEFINE_CLASS_QUERY(Halt)
DEFINE_CLASS_QUERY(If)
DEFINE_CLASS_QUERY(RangeCheck)
DEFINE_CLASS_QUERY(IfProj)
DEFINE_CLASS_QUERY(IfFalse)
DEFINE_CLASS_QUERY(IfTrue)
DEFINE_CLASS_QUERY(Initialize)
DEFINE_CLASS_QUERY(Jump)
DEFINE_CLASS_QUERY(JumpProj)
DEFINE_CLASS_QUERY(LongCountedLoop)
DEFINE_CLASS_QUERY(LongCountedLoopEnd)
DEFINE_CLASS_QUERY(Load)
DEFINE_CLASS_QUERY(LoadStore)
DEFINE_CLASS_QUERY(LoadStoreConditional)
DEFINE_CLASS_QUERY(Lock)
DEFINE_CLASS_QUERY(Loop)
DEFINE_CLASS_QUERY(LShift)
DEFINE_CLASS_QUERY(Mach)
DEFINE_CLASS_QUERY(MachBranch)
DEFINE_CLASS_QUERY(MachCall)
DEFINE_CLASS_QUERY(MachCallDynamicJava)
DEFINE_CLASS_QUERY(MachCallJava)
DEFINE_CLASS_QUERY(MachCallLeaf)
DEFINE_CLASS_QUERY(MachCallRuntime)
DEFINE_CLASS_QUERY(MachCallStaticJava)
DEFINE_CLASS_QUERY(MachConstantBase)
DEFINE_CLASS_QUERY(MachConstant)
DEFINE_CLASS_QUERY(MachGoto)
DEFINE_CLASS_QUERY(MachIf)
DEFINE_CLASS_QUERY(MachJump)
DEFINE_CLASS_QUERY(MachNullCheck)
DEFINE_CLASS_QUERY(MachProj)
DEFINE_CLASS_QUERY(MachReturn)
DEFINE_CLASS_QUERY(MachSafePoint)
DEFINE_CLASS_QUERY(MachSpillCopy)
DEFINE_CLASS_QUERY(MachTemp)
DEFINE_CLASS_QUERY(MachMemBar)
DEFINE_CLASS_QUERY(MachMerge)
DEFINE_CLASS_QUERY(Mem)
DEFINE_CLASS_QUERY(MemBar)
DEFINE_CLASS_QUERY(MemBarStoreStore)
DEFINE_CLASS_QUERY(MergeMem)
DEFINE_CLASS_QUERY(Move)
DEFINE_CLASS_QUERY(Mul)
DEFINE_CLASS_QUERY(Multi)
DEFINE_CLASS_QUERY(MultiBranch)
DEFINE_CLASS_QUERY(Neg)
DEFINE_CLASS_QUERY(NegV)
DEFINE_CLASS_QUERY(NeverBranch)
DEFINE_CLASS_QUERY(Opaque1)
DEFINE_CLASS_QUERY(Opaque4)
DEFINE_CLASS_QUERY(OpaqueInitializedAssertionPredicate)
DEFINE_CLASS_QUERY(OpaqueLoopInit)
DEFINE_CLASS_QUERY(OpaqueLoopStride)
DEFINE_CLASS_QUERY(OuterStripMinedLoop)
DEFINE_CLASS_QUERY(OuterStripMinedLoopEnd)
DEFINE_CLASS_QUERY(Parm)
DEFINE_CLASS_QUERY(ParsePredicate)
DEFINE_CLASS_QUERY(PCTable)
DEFINE_CLASS_QUERY(Phi)
DEFINE_CLASS_QUERY(Proj)
DEFINE_CLASS_QUERY(Reduction)
DEFINE_CLASS_QUERY(Region)
DEFINE_CLASS_QUERY(Root)
DEFINE_CLASS_QUERY(SafePoint)
DEFINE_CLASS_QUERY(SafePointScalarObject)
DEFINE_CLASS_QUERY(SafePointScalarMerge)
DEFINE_CLASS_QUERY(Start)
DEFINE_CLASS_QUERY(Store)
DEFINE_CLASS_QUERY(Sub)
DEFINE_CLASS_QUERY(SubTypeCheck)
DEFINE_CLASS_QUERY(Type)
DEFINE_CLASS_QUERY(Vector)
DEFINE_CLASS_QUERY(VectorMaskCmp)
DEFINE_CLASS_QUERY(VectorUnbox)
DEFINE_CLASS_QUERY(VectorReinterpret)
DEFINE_CLASS_QUERY(CompressV)
DEFINE_CLASS_QUERY(ExpandV)
DEFINE_CLASS_QUERY(CompressM)
DEFINE_CLASS_QUERY(LoadVector)
DEFINE_CLASS_QUERY(LoadVectorGather)