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Mac development instructions don't say how to install plugin manager when running from source #1031
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After I asked in Discord, oktopuse told me to just install the plugin manager with pip, which you can find in pypi here: Is that the right way to do it? I then opened up the Linux development instructions and found this little tidbit:
Wondering if it is the same on Mac. |
The plugins manager itself is a plugin, so yes, using pip is one way to install it. |
So, I thought I fixed the problem from #1032 , but ran into another when running
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That's a known bug in setuptools/pip with PEP 518 support: pypa/setuptools#1405. |
Alrighty then. So I guess the work around is adding --no-build-isolation to the end of the command?
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Summary
When I ran from source (using ./launch.sh), the plugin manager didn't show up by default. I didn't see any documentation about how to install it on Mac.
Reproducing
Follow Mac development instructions here:
https://github.com/openstenoproject/plover/blob/master/osx/README.md
Use ./launch.sh to run Plover. Notice plugin manager doesn't show up.
Plover Version
3fdda2c
System
macOS High Sierra 10.13.6
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