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Add traffic island area preset #5562
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I like it!
This seems ok too.
Aside: I wish people would stop reflexively dismissing "mapping for the renderer". Users want to be able to make maps out of this stuff, and I have tremendous sympathy for the developers who maintain the rendering software. We should try to pick tags that make their job easier. Thinking about it more, maybe
Oh yeah, |
Yeah I thought about this even more, and I think mappers should just use other more widely used tags. I think plain old |
What does one use when the surface isn't grass? |
p.s. Added a generic "box" icon for the grit bin in 05c24c9 |
Ohh ok! Yeah that is a better example of a So an interesting thing - the OSM wiki has a contradiction..
That's probably the reason that we don't already have a preset for a traffic calming with |
Yeah, my bad. That example inadvertently muddles the waters with whether the pedestrian bit is a traffic calming or not. Here's a better real example for posterity: The left island is grass, the right one is asphalt. Both have a "pedestrian area". |
This would add rendering for
traffic_calming=island
(i.e. these separate areas) mapped as areas. It's used de facto quite a bit, but not as much due to mistagging and imprecise tagging mentioned below.to
It's a typical example around my area of grassy lane-dividing traffic island with a paved pedestrian section and some railings for safety. The
surface
tag is what specifies the actual surface. (Notice also the poor grit box without an icon 😭)There are also:
traffic_calming=choker
taginfotraffic_calming=chicane
taginfoThe islands are commonly mapped with less precision as just
landuse=grass
/natural=grass
(which is probably where the majority of improvable uses are hiding). These are also mapped with multiple features astraffic_calming=island
andlanduse=grass
. These are also occasionally "forced" to render witharea=yes
. All these sounds as mapping for renderer.A different tagging also exists:
area:highway=traffic_island
. iD treatsarea:highway
as "Road Surface". Wiki also saysarea:highway
is for roads: lanes, but not extras, like shoulders, parking, sidewalks. In practice, it's used for separated islands too. I'm not sure if iD should have a preset for these too? This scheme doesn't have choker or chicane supported. I'm not even sure if it doesn't just mean the flush painted/marked areas.area:highway=traffic_island
taginfoThe text was updated successfully, but these errors were encountered: