Replies: 4 comments 3 replies
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To add to this, the way reloading is handled and the "reconnecting" box massively needs fixed so that the client is at least usable in a basic manner when stupid shit like this is happening. (hell, this could likely even just apply for poor connections with loss/dropouts) Reconnecting box needs to either be sized consistently between all messages, or it needs to be moved to another location as to not make the channel list unclickable when in a "reconnecting" loop. Chat and user lists need to store a local cache in order to not constantly go to the reloading circle and back when in a reloading loop. |
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Owner of the server ReVoYo here. We have set our server to read only. We were attacked directly yesterday but managed to close everything up and kick out the bad actor. Can confirm that the bad actor enters servers and harvests channelids and userids. We then counted about 200 bots sending mass pings on short intervals which makes the client unstable. We found that by leaving afflicted servers, one can make their client stable again. For the time being our admin crew has left all major servers. This has prevented the pings from affecting us and the client is stable enough to communicate and manage our server. Went scouting around other servers and it seems that some less active, smaller servers are also being attacked. Until something is done, all of this will put significant load on Revolt's backend. I am no expert programmer, so I do not know how the vulnerability can be patched but maybe allowing automod to ban and kick would be good. We wanted to set automod to auto ban any user that posts 5 or more messages within 1 second, but it seems that automod cannot issue a ban in this way. In any case, it might be a good idea to shut things down and post a maintenance message to give the dev team some time and space to figure this out. Godspeed. If any other info is required or any assistance needed, reach out to me at mitachibana#1667 |
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We are aware of the recent attacks and are taking steps to improve our platform-level anti-spam capabilities - thank you for your patience, and our sincere apologies for this. |
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As mentioned here by Insert solutions are underway, this issue will hopefully go away or at least be more manageable in future. |
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In the official main server, someone, or more likely a group of people are running a script that is constantly pinging users, and it is lagging the main server so damn much, need this resolved so bad cause the pinging noise is agitating and is also causing my client to struggle bad, REAL BAD.
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