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DroneTimerPlugin.cc
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DroneTimerPlugin.cc
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/*
* Copyright (C) 2015 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <algorithm>
#include <string>
#include "gazebo/rendering/Scene.hh"
#include "gazebo/common/Events.hh"
#include "gazebo/transport/transport.hh"
#include "gazebo/rendering/MovableText.hh"
#include "gazebo/rendering/OculusCamera.hh"
#include "gazebo/rendering/Visual.hh"
#include "plugins/DroneTimerPlugin.hh"
using namespace gazebo;
GZ_REGISTER_VISUAL_PLUGIN(DroneTimerPlugin)
/////////////////////////////////////////////////
DroneTimerPlugin::DroneTimerPlugin()
{
this->text = NULL;
}
/////////////////////////////////////////////////
void DroneTimerPlugin::Load(rendering::VisualPtr _vis, sdf::ElementPtr /*_sdf*/)
{
this->vis = _vis;
// Connect to the render signal
this->updateConnection = event::Events::ConnectPreRender(
boost::bind(&DroneTimerPlugin::Update, this));
this->node = transport::NodePtr(new transport::Node());
this->node->Init();
this->timerSub = this->node->Subscribe("~/timer",
&DroneTimerPlugin::OnTime, this);
}
/////////////////////////////////////////////////
DroneTimerPlugin::~DroneTimerPlugin()
{
this->vis->DetachObjects();
delete this->text;
this->text = NULL;
}
/////////////////////////////////////////////////
void DroneTimerPlugin::Reset()
{
}
/////////////////////////////////////////////////
void DroneTimerPlugin::Update()
{
if (!this->text)
{
this->text = new rendering::MovableText();
this->text->Load("drone_timer", "Time remaining:", "Console", 4000,
common::Color(255, 255, 255));
this->text->SetShowOnTop(true);
this->text->SetTextAlignment(rendering::MovableText::H_CENTER,
rendering::MovableText::V_ABOVE);
this->vis->GetSceneNode()->attachObject(this->text);
this->vis->SetVisible(true);
this->text->Update();
}
std::ostringstream stream;
if (this->sec >= 0)
{
stream << "Time "
<< std::setw(2) << std::setfill('0') << this->min << ":"
<< std::setw(2) << std::setfill('0') << this->sec;
}
else
stream << "Game over!";
this->text->SetText(stream.str());
}
/////////////////////////////////////////////////
void DroneTimerPlugin::OnTime(ConstTimePtr &_msg)
{
this->sec = _msg->sec();
this->min = sec / 60;
this->sec -= min * 60;
}