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removing moving model with ode friction fails #1177
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Original comment by Markus Bader (Bitbucket: moresun).
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Original comment by Nate Koenig (Bitbucket: Nathan Koenig). We need to provide a better mechanism for plugins to delete models. You could do it via a topic, but that's not very convenient for a plugin. Something along the lines of |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). Along with what @nkoenig said, I think calling |
Original comment by Nate Koenig (Bitbucket: Nathan Koenig). |
Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
Resolved in pull request 1106 |
Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
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Original report (archived issue) by Markus Bader (Bitbucket: moresun).
Hi
I am using gazebo version 2.2.2.
I wrote a world plug-in and this plug-in is able to delete models
see answers.gazebosim.org but
if I have a object moving and an ode friction defined I am getting
the following msg and the gazebo server crashes
Removing the object with ModelPtr::Fini() right after it was spawned works
but if the objects starts moving I am getting the msg above.
attached you will find an code sample to reproduce the problem.
Greetings
Markus
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