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gzclient slow to load with many models due to shaders #877

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osrf-migration opened this issue Oct 7, 2013 · 4 comments
Closed

gzclient slow to load with many models due to shaders #877

osrf-migration opened this issue Oct 7, 2013 · 4 comments
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@osrf-migration
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Original report (archived issue) by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


There were several comments on drcsim issue 352 (here and here) that the drc_practice_task_2.world takes a long time to load in gzclient. I have confirm that gzserver can load the world relatively quickly, but that gzclient can take about 2 minutes to start. I ran valgrind --callgrind gzclient and found gazebo::rendering::RTShaderSystem::GenerateShaders to occupy 50% of the call time during startup (here's a screenshot of kcachegrind).

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Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).


pull request #773

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Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).


  • changed state from "new" to "resolved"

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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).


  • set version to "all"

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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).


  • changed state from "resolved" to "closed"

@osrf-migration osrf-migration added major bug Something isn't working all labels Apr 19, 2020
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