Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug]: Fleeing creatures aren't properly taking distance steps #4884

Open
4 tasks done
nekiro opened this issue Dec 29, 2024 · 0 comments
Open
4 tasks done

[Bug]: Fleeing creatures aren't properly taking distance steps #4884

nekiro opened this issue Dec 29, 2024 · 0 comments
Labels
bug An issue describing unexpected behavior of code

Comments

@nekiro
Copy link
Member

nekiro commented Dec 29, 2024

By submitting this bug issue, you agree to the following.

  • This is a bug in the software that resides in this repository, and not a support matter (use https://otland.net/forums/support.16/ for support)
  • This issue is reproducible without changes to the C++ code in this repository
  • This bug has not been resolved in master branch
  • There is no existing issue for this bug already

Does this bug crash tfs?

no

Server Version

1.7 (Master)

Operation System

all (listed below)

OS Description

No response

Bug description

Fleeing monsters arent properly taking distance steps

Possible Pull Requests which are to blame

No response

Steps to reproduce

  1. Create rabbit and check how it runs from the target

Actual Behavior

Monster takes a step every 1 second instead of the delay of step duration (it doesn't run away smoothly)
This works fine for creatures that are running on low health, like rat or dragon

13_10_localhost_8080_client_iG9u5JwjHR.mp4

Expected Behavior

Monster should seamlessly run from fleeing target as long as target is not near (1 sqm)

Backtrace

No response

@nekiro nekiro added the bug An issue describing unexpected behavior of code label Dec 29, 2024
@github-project-automation github-project-automation bot moved this to Backlog in TFS 1.8 Dec 29, 2024
@nekiro nekiro changed the title [Bug]: Fleeing creature aren't properly taking distance steps [Bug]: Fleeing creatures aren't properly taking distance steps Dec 30, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug An issue describing unexpected behavior of code
Projects
Status: Backlog
Development

No branches or pull requests

1 participant