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I didn't see this anywhere in the docs, is there a way to do this? I know for waybar you have to layerrule = blur, waybar, but I don't see anything for hy3. How does the rendering even work, does it use Hyprland internals where blurring inside Hyprland would also apply to hy3?
The text was updated successfully, but these errors were encountered:
Not possible currently, as hy3 tabs aren't windows or layers, but directly rendered into the scene. I haven't looked into exactly how blur works, and probably won't get to it for some time.
I didn't see this anywhere in the docs, is there a way to do this? I know for waybar you have to
layerrule = blur, waybar
, but I don't see anything for hy3. How does the rendering even work, does it use Hyprland internals where blurring inside Hyprland would also apply to hy3?The text was updated successfully, but these errors were encountered: