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Releases: overextended/ox_inventory

v2.37.0

10 Dec 22:44
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Features

  • bridge: updated nd_core to v2.0.0 (#1403) #1403 (Andy)
  • server/inventory: Inventory.InspectInventory (Linden)

Bug Fixes

  • server: update source for lib.logger (#1537) #1537 (Kaan)
  • server/inventory: prevent swapping containers into containers (Linden)

Code Refactoring

  • items: additional weapon skins (#1506) #1506 (MrNewb)
  • deprecate data function for lib.load (Linden)
  • bridge: replace script loading with lib.load (Linden)

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v2.36.1

30 Nov 07:02
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Code Refactoring

  • client: make uiLoaded global (Linden)
  • client/items: wait for uiLoaded to send displayMetadata (Linden)

Chores

  • update license and include notice in web (Linden)

v2.36.0

15 Nov 04:28
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Features

  • server: add bulkstashsave convar to toggle old-saving (Linden)

Bug Fixes

  • server: set negative durability to 0 (Linden)
  • server: resolve a stash saving issue (Linden)
  • server/shops: randomprices when currency is explicitly set as money (#1496) #1496 (Trivial)

Code Refactoring

  • server/inventory: tweak inventory cleanup (Linden)

Chores

  • init: update minimum lib version (Linden)

v2.35.1

21 Oct 02:32
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Bug Fixes

  • server/mysql: reorder saveStash parameters (Linden)

v2.35.0

14 Oct 13:01
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Features

  • web: custom tooltip component #1504 (Luke)
  • web: wip custom context menu component #1504 (Luke)
  • web: custom dialog component #1504 (Luke)
  • web: fully functional custom context menu component #1504 (Luke)
  • web: infinite scroll #1504 (Luke)

Bug Fixes

  • web: close tooltip on inventory close #1504 (Luke)
  • web: close tooltip when fast moving items (Luke)
  • web/App: block dragstart event (Linden)

Code Refactoring

  • web/slot: easier to read drop function #1504 (Luke)
  • web/tooltip: close tooltip on drop #1504 (Luke)
  • web/tooltip: open debounce delay #1504 (Luke)
  • web/tooltip: improve debounce responsiveness #1504 (Luke)
  • web: close context menu when closing inventory #1504 (Luke)
  • web: remove contextMenu from inventory slice state #1504 (Luke)
  • web: replace mui components #1504 (Luke)
  • web: remove MUI slide component #1504 (Luke)
  • web: remove font awesome dependency #1504 (Luke)
  • web: don't clone elements for fade transitions #1504 (Luke)
  • web/InventoryControl: floor input value and set minimum (Linden)

Performance Improvements

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v2.34.4

06 Oct 05:40
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Bug Fixes

  • server/inventory: remove pointless check for existing inventory (Linden)
  • server/mysql: don't prepare stash saving query (Linden)
  • server/mysql: revert countRows change (Linden)
  • client/shops: custom shop icons (#1484) #1484 (Trivial)
  • client: giveItemToTarget count type check (#1491) #1491 (Mathu-lmn)
  • server/inventory: don't wipe entity inventories overtime (Linden)

Code Refactoring

  • server/mysql: revert to upserting stashes (Linden)
  • server/mysql: bulk upsert stash data (Linden)

v2.34.3

18 Sep 20:50
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Bug Fixes

  • server/inventory: prevent race condition (Linden)

Code Refactoring

  • server/inventory: export Inventory.Remove (Linden)

v2.34.2

13 Sep 04:58
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Bug Fixes

  • client/utils: type fix (Linden)
  • server/shops: coords check for peds (Linden)

v2.34.1

12 Sep 14:10
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Bug Fixes

  • server/inventory: owned vehicle plate dbid for esx/qb (Linden)

v2.34.0

12 Sep 09:09
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Features

Bug Fixes

  • server/shops: support ox zone coords (Linden)
  • web: don't stack repeated displayMetadata keys (Luke)
  • client/inventory: check if boneIndex table is defined (#1476) #1476 (Ethan)
  • client: disarm weapon on inventory wipe (Linden)

Code Refactoring

  • server/ox: tweak vehicle dbid logic (Linden)
  • client/inventory: ignore door validation for bone overrides (Linden)

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