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I'd like to add some support of Overwatch into CascLib.
Because basically each build has its own key+IV generation, I would take the CMF sources from TACTLib, convert them into C++ and then include them into CascLib. It can be automated due to good similarity between C++ and C#.
AFAIK it should be OK with the MIT license used by TACTLib. I just want to ask nicely :-)
The text was updated successfully, but these errors were encountered:
Go for it, though I will say that every Overwatch version will have a new key-generation procedure so it is something that needs to be updated perpetually.
Hello,
I'd like to add some support of Overwatch into CascLib.
Because basically each build has its own key+IV generation, I would take the CMF sources from TACTLib, convert them into C++ and then include them into CascLib. It can be automated due to good similarity between C++ and C#.
AFAIK it should be OK with the MIT license used by TACTLib. I just want to ask nicely :-)
The text was updated successfully, but these errors were encountered: