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No such module "ParseFacebookUtilsV4" #59
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@maxrencoret Can you please confirm that you are using latest ParseFacebookUtilsV4.framework (or pod). At this time it's 1.8.1. This functionality was added in 1.8.0 and I just confirmed with 1.8.1 locally that it works. The difference between ParseFacebookUtils and ParseFacebookUtilsV4 is that ***V4 supports and is built specifically for Facebook SDK v4. Meaning you don't need to use both at the same time. |
@nlutsenko I was using a previous version (1.75). I downloaded 1.8.1 but now get a different error: |
Try these steps:
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@nlutsenko I deleted DeriveData but still get the same error. Looking into the error comes from another error: |
Ow, got it... You are absolutely correct, will fix it soon.
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@nlutsenko I did the quick workaround and when calling Undefined symbols for architecture x86_64: I think a way around this is by eliminating arm64 in BuildingSettings/Architectures but for appstore compliance I think I need it. I eliminated DerivedData but same still have the same error. |
Are you using the latest Parse SDK? |
@nlutsenko that fixed it, thanks! |
Hey @maxrencoret, just wanted to let you know that new version of ParseFacebookUtilsV4 is available right now, which includes the fix for this issue. Let me know if there is anything else I can help you with. |
Where can I download the *.framework binary for ParseFacebookUtils 1.8.5? |
The instructions are missing that you should also add 'FBSDKLoginKit.framework' to your project, which is why you're getting these errors. Hope this helps. |
@nlutsenko, I have tried for many hours now and still getting "No such module 'ParseFacebookUtilsV4'" in my AppDelegate.swift. Can you please help? I'm using Parse iOS SDK v1.14.2. I have added a ParseFacebookUtilsV4.h file with this content right next to ParseFacebookUtils.h inside ParseFacebookUtilsV4.framework->Headers. I have tried your cocoapods suggestion too but it did not work either. I'd like to get it to work without cocoapods if possible. Thanks |
@plaudev did you figure out a solution to this? I've been stuck in the same place for days! |
@esusslin hi, it's been a few months so memory a bit fuzzy. I think I must have sorted it out as my app now works. Exactly what I did to make it happen is not apparent at this moment. Let me offer the following. If they don't help please let me know & I'll review some more. My imports in
My
Within
and
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@esusslin I found my notes from that time. Hope this helps - please let me know either way. Here goes...
However I have since been able to make my app sign in with facebook even on the emulator. I'm not recalling exactly what I had to do though. |
I've been following Parse.com instructions to integrate Facebook Parse Login and get an error "No such module "ParseFacebookUtilsV4"" when trying to import the framework in the AppDelegate.
I doubled check the "Link Binary with Libraries" and both ParseFacebookUtils are there.
Facebook SDK is working fine, Parse.frameworks works fine... the only problem is with ParseFacebookUtilsV4.framework and ParseFacebookUtils.framework.
Any ideas on how to fix this?
I replicated the same bug in a new project, following the same parse.com facebook integration instructions and get the same "No such module" error.
I've tried cmd+option+shift+K to reset Xcode caches...
Language: swift
Xcode version 6.4
Thanks
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