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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="LightmapGI Tests"
run/main_scene="res://scenes/main/main.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.png"
[debug]
gdscript/warnings/untyped_declaration=1
gdscript/warnings/inferred_declaration=1
gdscript/warnings/unsafe_property_access=1
gdscript/warnings/unsafe_method_access=1
gdscript/warnings/unsafe_cast=1
gdscript/warnings/unsafe_call_argument=1
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
[file_customization]
folder_colors={
"res://scenes/": "gray",
"res://scenes/common/": "red",
"res://scenes/main/": "orange",
"res://scenes/test01/": "yellow",
"res://scenes/test02/": "yellow",
"res://scenes/test03/": "yellow",
"res://scenes/test04/": "yellow"
}