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Link input engine directly to GLFW callbacks instead of KeyboardState/MouseState #2

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percyqaz opened this issue Jun 8, 2022 · 2 comments

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@percyqaz
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percyqaz commented Jun 8, 2022

Also tidy the absolute rats nest the input file has become

@percyqaz
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Rats nest tidying has been done

@percyqaz
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Maybe do away with a lot of OpenTK's implementation of window management to do my own
At least worth investigating as it could reduce frequency of glitches where I don't know which layer to blame atm

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