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Instances not auto running on MacOs #4

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CarlosRios opened this issue Mar 25, 2022 · 2 comments
Open

Instances not auto running on MacOs #4

CarlosRios opened this issue Mar 25, 2022 · 2 comments

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@CarlosRios
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When trying to get multirun working on Mac, the additional instances popup to the Project Selection screen of Godot. I've tried resolving this myself but have been unable to get it working. Seems to work just fine on Windows and Linux as well.

I'm running the MacOS 12.3 with M1

@Kluskey
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Kluskey commented Mar 29, 2022

Adding a fix here! #5

@CarlosRios
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Nice! I was planning on making the suggestion 👍

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