Skip to content
This repository has been archived by the owner on Apr 19, 2022. It is now read-only.

Releases: perryhuynh/kcauto

7.1.0

26 Dec 07:48
c21b7b4
Compare
Choose a tag to compare
  • Major housekeeping release
    • Refactor and overhaul config reader for cleaner code, hardened config checking, and ease of maintenance moving forward
    • Update, upgrade, refactor, and overhaul webUI for cleaner code, more complex logic, and ease of maintenance moving forward

7.0.0

11 Nov 04:16
b145e18
Compare
Choose a tag to compare
  • Catbomb and Chrome crash recovery mid-combat and mid-PvP
  • Improved and dynamic support for boss dialogue screens
  • Add TEXT_SIMILARITY and SHIP_LIST_SIMILARITY variables to kca_globals to compensate for fonts being rendered differently on different machines
    • Use when having issues with finding PvP opponents and Expeditions
  • Harden escort fleet flagship damage detection
  • Add support for variable number of chalkboards pre-event sortie
  • Archive 2018 Early Fall Event assets
  • Add alt coords for 5-5 boss node
  • Bugfix to ShipSwitcher page navigation
  • Bugfix to quest logic for quests D9 and D11
  • Bugfix and improvements to Recovery module (both Catbomb and Chrome crashes)

6.8.5

01 Oct 04:00
fea6f90
Compare
Choose a tag to compare
  • Update assets for better World 6 sortie compatibility
  • Update Combat module code and assets to help mitigate mid-sortie crashes
  • Bugfix to LBAS module so that kcauto does not crash when all active LBAS groups are in Defense mode

6.8.4

24 Sep 01:00
d0c8543
Compare
Choose a tag to compare
  • Bugfix to Combat where Combined Fleet 2nd fleet damage states would carry over to the next sortie

6.8.3

22 Sep 23:00
47d11c4
Compare
Choose a tag to compare
  • Bugfix to LBAS fatigue check sometimes not working

6.8.2

19 Sep 22:16
557db55
Compare
Choose a tag to compare
  • Bugfix to Event-map specific combat region definition

6.8.1

19 Sep 21:08
bbaad5d
Compare
Choose a tag to compare

Accidentally did not push 6.8.0 changelog and versioning to master

  • Push staged 6.8.0 files to master

6.8.0

19 Sep 21:03
efc3e8b
Compare
Choose a tag to compare
  • Refactor parts of PvP, Combat, and LBAS to avoid blind clicking calls (thanks to @stackhanovets)
  • Blind clicks are reported to console
  • Additional check in Recovery

6.7.0

19 Sep 04:04
4a657fd
Compare
Choose a tag to compare
  • Update FCF assets for FCF compatibility (thanks to @perryhuynh)

6.6.2

17 Sep 05:48
a3a54a2
Compare
Choose a tag to compare
  • Better fleet icon tracking in Live combat engine
  • Hopefully better damage tracking