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As described in the Godot docs, you can define custom mouse cursors for each cursor "shape" with Input.set_custom_mouse_cursor ( |
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Hello,
I selected a custom image for cursor in project settings, but when I drag an item, the cursor image changes. Is there any way to disable this? Video demonstration:
https://github.com/user-attachments/assets/175e8d0b-0099-4492-9543-f586adf51562
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