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so_long

Introduction

This project is a small 2D game with minilibx. You'll learn about textures, sprites and tiles.

Objectives

It’s time for you to create a basic computer graphics project! so long will help you improve your skills in the following areas: window management, event handling, colors, textures, and so forth. You are going to use the school graphical library: the MiniLibX! This library was developed internally and includes basic necessary tools to open a window, create images and deal with keyboard and mouse events. The other goals are similar to every other goal for this first year: being rigorous, level up in C programming, use basic algorithms, do some information research, and so forth.

Instructions

  • Clone this repo;
  • CD into it;
  • run make minilibx to download minilibx;
  • run make;
  • run the executable followed by a valid .ber map, for example:
  • ./so_long maps/example.ber
  • Get Ziva to eat her burgers using WASD, and get her to the exit afterwards.

If you are currently working on this project, I would recommend the following tools:

Minilibx "Starter Pack" - useful "guide" on how to use minilibx;

so_long_invalidator by Nuno-Jesus - so_long tester that will help you figure out if you are correctly handling possible errors on map validation.


LinkedIn: https://www.linkedin.com/in/pedrosmpm