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A. Desktop chrome browser, with mouse moving
1. pointer-down start from canvas
2. dragging mouse cursor outside of canvas
Result: The 'pointermove' event will be fired started from dragging inside canvas, stopped when mouse cursor is outside of canvas. i.e. value of eventCounter won't be increasing
B. ipad safari browser, with touching and the same steps
Result: The 'pointermove' event will be still fired when touching dragging outside of canvas. value of eventCounter is increasing all times.
The trigger logic of 'pointermove' event seem not the same between mouse input and touch input.
The text was updated successfully, but these errors were encountered:
Looking into this further, it appears that the touchover and touchout events are no longer implemented in any browser, which is why this part of the Touch Manager fails.
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
Version
Phaser Version: 3.52.0
Operating system: ipad
Browser: safari
Description
Run this test at
A. Desktop chrome browser, with mouse moving
1. pointer-down start from canvas
2. dragging mouse cursor outside of canvas
Result: The 'pointermove' event will be fired started from dragging inside canvas, stopped when mouse cursor is outside of canvas. i.e. value of
eventCounter
won't be increasingB. ipad safari browser, with touching and the same steps
Result: The 'pointermove' event will be still fired when touching dragging outside of canvas. value of
eventCounter
is increasing all times.The trigger logic of 'pointermove' event seem not the same between mouse input and touch input.
The text was updated successfully, but these errors were encountered: