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Interactive Object can not be clickable while preload progress complete #6123
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Here's code example that use on this senario: ToggleButton Class (use for sound and music button for mute or not and fullscreen )
BounceButton use for quite to home and cancel preloading
ScenePreloadGameAssets preload all assets need to load to start game
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May need a simpler example. |
Yes, this was by design - that Input events could only be handled after create had been completed. However, I see no reason not to allow them during init or preload, so this is now possible in the master branch version. |
Hey guys.
recently I tried to put some button that I use on other scene on second preloading.
my project have 2 scene of preloading, first preload before title and second one assets loading before start game scene and then going to start game after loading .
I tried put some buttons like mute sound, Fullscreen (except iPhone) and home button to cancel preload but none of them work during preload after complete preload these buttons can be interactive and clickable
I try found any solution but I can not solve this problem yet. if any one have idea, I'm so glad to tail their advises.
here link of game that I work on it :
https://beta.reezball.com/?hl=en
and this capture video. I tried many times to push buttons on top of preload scene, but not work until preload progress complete :'(
IMG_4654.MOV
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