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Hi!
The Phaser.GameObjects.Polygon shape is missing a method for changing the points. It only allows setting the points in the constructor.
Phaser.GameObjects.Polygon
I think it could provide a method like the Triangle.setTo(...), for changing the underlying polygon's geom.
I can try implementing it the same way is implemented in the Triangle.
The text was updated successfully, but these errors were encountered:
b82c01d
Ok, give the 3.60 version a go and see if it works out for you please.
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Yes, it works! Thanks Richard!
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Hi!
The
Phaser.GameObjects.Polygon
shape is missing a method for changing the points. It only allows setting the points in the constructor.I think it could provide a method like the Triangle.setTo(...), for changing the underlying polygon's geom.
I can try implementing it the same way is implemented in the Triangle.
The text was updated successfully, but these errors were encountered: