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I don't see window.WebGLRenderingContext in the supported API docs
Some WebGL libraries out there perform feature detection/evaluation and may require access to WebGLRenderingContext.prototype.
The text was updated successfully, but these errors were encountered:
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I don't see window.WebGLRenderingContext in the supported API docs
Some WebGL libraries out there perform feature detection/evaluation and may require access to WebGLRenderingContext.prototype.
The text was updated successfully, but these errors were encountered: