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Corrupted video on GBA #22

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interdpth opened this issue Jan 9, 2022 · 3 comments
Open

Corrupted video on GBA #22

interdpth opened this issue Jan 9, 2022 · 3 comments

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@interdpth
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interdpth commented Jan 9, 2022

Hello, great library. I am attempting to play a video on the GBA the library compiles fine with devkitpro. However everything decoded is corrupted. For example, my first frame should be completely black. But when grabbing a frame with the library on the gameboy advance it has randomish characters like 7e 6e 0f 0f 00 44 44 FF FF FF instead of being 0's. I can send the project to an email or upload here if interested. It would be awesome if you were. I did verify the same code on windows works. So I know it's GBA specific just not sure what.

Thanks!

@interdpth
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I was thinking it was file endianess, so I did a swap and the library refused to play it at all. So I know it's not that.

@interdpth
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it's due to memory.

@Zero3K
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Zero3K commented Mar 19, 2022

Does it act any differently when using the latest source code?

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