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index.d.ts
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index.d.ts
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// Originally from Definitely Typed, see:
// https://github.com/DefinitelyTyped/DefinitelyTyped/blob/b4683d7/types/loglevel/index.d.ts
// Original definitions by: Stefan Profanter <https://github.com/Pro>
// Gabor Szmetanko <https://github.com/szmeti>
// Christian Rackerseder <https://github.com/screendriver>
declare const log: log.RootLogger;
export = log;
declare namespace log {
/**
* Log levels
*/
interface LogLevel {
TRACE: 0;
DEBUG: 1;
INFO: 2;
WARN: 3;
ERROR: 4;
SILENT: 5;
}
/**
* Possible log level numbers.
*/
type LogLevelNumbers = LogLevel[keyof LogLevel];
/**
* Possible log level descriptors, may be string, lower or upper case, or number.
*/
type LogLevelDesc = LogLevelNumbers | LogLevelNames | 'silent' | keyof LogLevel;
type LogLevelNames =
| 'trace'
| 'debug'
| 'info'
| 'warn'
| 'error';
type LoggingMethod = (...message: any[]) => void;
type MethodFactory = (methodName: LogLevelNames, level: LogLevelNumbers, loggerName: string | symbol) => LoggingMethod;
interface RootLogger extends Logger {
/**
* If you're using another JavaScript library that exposes a 'log' global, you can run into conflicts with loglevel.
* Similarly to jQuery, you can solve this by putting loglevel into no-conflict mode immediately after it is loaded
* onto the page. This resets to 'log' global to its value before loglevel was loaded (typically undefined), and
* returns the loglevel object, which you can then bind to another name yourself.
*/
noConflict(): any;
/**
* This gets you a new logger object that works exactly like the root log object, but can have its level and
* logging methods set independently. All loggers must have a name (which is a non-empty string or a symbol)
* Calling * getLogger() multiple times with the same name will return an identical logger object.
* In large applications, it can be incredibly useful to turn logging on and off for particular modules as you are
* working with them. Using the getLogger() method lets you create a separate logger for each part of your
* application with its own logging level. Likewise, for small, independent modules, using a named logger instead
* of the default root logger allows developers using your module to selectively turn on deep, trace-level logging
* when trying to debug problems, while logging only errors or silencing logging altogether under normal
* circumstances.
* @param name The name of the produced logger
*/
getLogger(name: string | symbol): Logger;
/**
* This will return you the dictionary of all loggers created with getLogger, keyed off of their names.
*/
getLoggers(): { [name: string]: Logger };
/**
* A .default property for ES6 default import compatibility
*/
default: RootLogger;
}
interface Logger {
/**
* Available log levels.
*/
readonly levels: LogLevel;
/**
* Plugin API entry point. This will be called for each enabled method each time the level is set
* (including initially), and should return a MethodFactory to be used for the given log method, at the given level,
* for a logger with the given name. If you'd like to retain all the reliability and features of loglevel, it's
* recommended that this wraps the initially provided value of log.methodFactory
*/
methodFactory: MethodFactory;
/**
* Output trace message to console.
* This will also include a full stack trace
*
* @param msg any data to log to the console
*/
trace(...msg: any[]): void;
/**
* Output debug message to console including appropriate icons
*
* @param msg any data to log to the console
*/
debug(...msg: any[]): void;
/**
* Output debug message to console including appropriate icons
*
* @param msg any data to log to the console
*/
log(...msg: any[]): void;
/**
* Output info message to console including appropriate icons
*
* @param msg any data to log to the console
*/
info(...msg: any[]): void;
/**
* Output warn message to console including appropriate icons
*
* @param msg any data to log to the console
*/
warn(...msg: any[]): void;
/**
* Output error message to console including appropriate icons
*
* @param msg any data to log to the console
*/
error(...msg: any[]): void;
/**
* This disables all logging below the given level, so that after a log.setLevel("warn") call log.warn("something")
* or log.error("something") will output messages, but log.info("something") will not.
*
* @param level as a string, like 'error' (case-insensitive) or as a number from 0 to 5 (or as log.levels. values)
* @param persist Where possible the log level will be persisted. LocalStorage will be used if available, falling
* back to cookies if not. If neither is available in the current environment (i.e. in Node), or if you pass
* false as the optional 'persist' second argument, persistence will be skipped.
*/
setLevel(level: LogLevelDesc, persist?: boolean): void;
/**
* Returns the current logging level, as a value from LogLevel.
* It's very unlikely you'll need to use this for normal application logging; it's provided partly to help plugin
* development, and partly to let you optimize logging code as below, where debug data is only generated if the
* level is set such that it'll actually be logged. This probably doesn't affect you, unless you've run profiling
* on your code and you have hard numbers telling you that your log data generation is a real performance problem.
*/
getLevel(): LogLevel[keyof LogLevel];
/**
* This sets the current log level only if one has not been persisted and can’t be loaded. This is useful when
* initializing scripts; if a developer or user has previously called setLevel(), this won’t alter their settings.
* For example, your application might set the log level to error in a production environment, but when debugging
* an issue, you might call setLevel("trace") on the console to see all the logs. If that error setting was set
* using setDefaultLevel(), it will still say as trace on subsequent page loads and refreshes instead of resetting
* to error.
*
* The level argument takes is the same values that you might pass to setLevel(). Levels set using
* setDefaultLevel() never persist to subsequent page loads.
*
* @param level as a string, like 'error' (case-insensitive) or as a number from 0 to 5 (or as log.levels. values)
*/
setDefaultLevel(level: LogLevelDesc): void;
/**
* This resets the current log level to the default level (or `warn` if no explicit default was set) and clears
* the persisted level if one was previously persisted.
*/
resetLevel(): void;
/**
* This enables all log messages, and is equivalent to log.setLevel("trace").
*
* @param persist Where possible the log level will be persisted. LocalStorage will be used if available, falling
* back to cookies if not. If neither is available in the current environment (i.e. in Node), or if you pass
* false as the optional 'persist' second argument, persistence will be skipped.
*/
enableAll(persist?: boolean): void;
/**
* This disables all log messages, and is equivalent to log.setLevel("silent").
*
* @param persist Where possible the log level will be persisted. LocalStorage will be used if available, falling
* back to cookies if not. If neither is available in the current environment (i.e. in Node), or if you pass
* false as the optional 'persist' second argument, persistence will be skipped.
*/
disableAll(persist?: boolean): void;
/**
* Rebuild the logging methods on this logger and its child loggers.
*
* This is mostly intended for plugin developers, but can be useful if you update a logger's `methodFactory` or
* if you want to apply the root logger’s level to any *pre-existing* child loggers (this updates the level on
* any child logger that hasn't used `setLevel()` or `setDefaultLevel()`).
*/
rebuild(): void;
}
}