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Directory.Build.targets
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Directory.Build.targets
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<Project>
<Import Condition="'$(SampleProject)' == 'true' or '$(CI)' != 'true' " Project="eng\Versions.dev.targets" />
<Import Condition="'$(SampleProject)' != 'true' and '$(CI)' == 'true'" Project="eng\Git.Build.targets" />
<Import Condition="'$(SampleProject)' != 'true' and '$(CI)' == 'true' " Project="eng\Versions.targets" />
<Import Project="eng\AndroidX.targets" />
<Import Project="eng\Microsoft.Extensions.targets" />
<PropertyGroup>
<!-- Allows for MAUI Xaml Hot Reload Samples to run without checks -->
<IgnoreMauiXamlHotReloadCompatibilityCheck>True</IgnoreMauiXamlHotReloadCompatibilityCheck>
</PropertyGroup>
<!-- platform version number information -->
<PropertyGroup Condition="'$(_MauiTargetPlatformIsiOS)' == 'True'">
<SupportedOSPlatformVersion>10.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>10.0</TargetPlatformMinVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(_MauiTargetPlatformIstvOS)' == 'True'">
<SupportedOSPlatformVersion>10.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>10.0</TargetPlatformMinVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(_MauiTargetPlatformIsMacCatalyst)' == 'True'">
<SupportedOSPlatformVersion>13.1</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>13.1</TargetPlatformMinVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(_MauiTargetPlatformIsmacOS)' == 'True'">
<SupportedOSPlatformVersion>10.14</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>10.14</TargetPlatformMinVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(_MauiTargetPlatformIsAndroid)' == 'True'">
<SupportedOSPlatformVersion>21.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>21.0</TargetPlatformMinVersion>
</PropertyGroup>
<!--
NOTE: The Contains('-windows10') is a bit of a hack
because we don't want to set these properties for WPF projects...
There's probably a better way we should find to infer this
-->
<PropertyGroup Condition="'$(_MauiTargetPlatformIsWindows)' == 'True' AND $(TargetFramework.Contains('-windows10'))">
<SupportedOSPlatformVersion>10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
</PropertyGroup>
<!--
Comment out this section if you need to update Resource.designer.cs files.
See .github/DEVELOPMENT.md#Android for details.
-->
<PropertyGroup Condition="'$(_MauiTargetPlatformIsAndroid)' == 'True' AND '$(AndroidApplication)' != 'true'">
<AndroidGenerateResourceDesigner>false</AndroidGenerateResourceDesigner>
<AndroidUseIntermediateDesignerFile>false</AndroidUseIntermediateDesignerFile>
</PropertyGroup>
<!-- semi HACK: by default, WinUI includes all @(None) with .bmp/.png as @(Content) and adds that to the .pri -->
<ItemGroup Condition="'$(_MauiTargetPlatformIsWindows)' == 'True'">
<Content Remove="@(None->WithMetadataValue('Pack','true'))" />
</ItemGroup>
<!-- Until we get a new enough dotnet -->
<ItemGroup Condition="'$(_MauiTargetPlatformIsWindows)' == 'True'">
<FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" RuntimeFrameworkVersion="10.0.18362.18" TargetingPackVersion="10.0.18362.18" />
</ItemGroup>
</Project>