-
Notifications
You must be signed in to change notification settings - Fork 710
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
fix(types): reference to three-mesh-bvh #2014
Conversation
The latest updates on your projects. Learn more about Vercel for Git ↗︎
|
;(material.current as any).bvh.updateFrom( | ||
new MeshBVH(geometry.clone().toNonIndexed(), { lazyGeneration: false, strategy: SAH }) | ||
) | ||
;(material.current as any).bvh.updateFrom(new MeshBVH(geometry.clone().toNonIndexed(), { strategy: SAH })) |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
lazyGeneration
was removed in gkjohnson/three-mesh-bvh#196
This pull request is automatically built and testable in CodeSandbox. To see build info of the built libraries, click here or the icon next to each commit SHA. |
declare module 'three-mesh-bvh' { | ||
const shaderIntersectFunction: string | ||
} | ||
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This variable is exported, but is not in three-mesh-bvh
's declarations.
🎉 This PR is included in version 9.108.2 🎉 The release is available on: Your semantic-release bot 📦🚀 |
Why
Fixes #2013
What
Removes
custom.d.ts
that stubsthree-mesh-bvh
types and fix resulting type errorsChecklist