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To adjust bloom radius dynamically, I think one has to access bloom.mipmapBlurPass.radius = ...
similar to how it works for luminance, bloom.luminanceMaterial.smoothing = ...
However, the mipMapBlurPass is not exposed / not in the types at the moment. Is that intentional?
Library versions used
Three: [e.g. 0.162]
Post Processing: [e.g. 6.35.5]
The text was updated successfully, but these errors were encountered:
The mipmapBlurPass property is currently marked as private because it was an experimental feature when it was first added. I'm fine with changing the field to public-readonly. Feel free to send a PR if you'd like. Otherwise, I'll take care of it when I get a chance.
Description of the bug
To adjust bloom radius dynamically, I think one has to access
bloom.mipmapBlurPass.radius = ...
similar to how it works for luminance,
bloom.luminanceMaterial.smoothing = ...
However, the
mipMapBlurPass
is not exposed / not in the types at the moment. Is that intentional?Library versions used
The text was updated successfully, but these errors were encountered: