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I tested useGroups, to get different matrials before exporting my mesh. In three renderer everything looks right but after exporting the whole mesh has the color of the Subtraction. I checked it in Blender and it has two materials but they are simply on top of each other. Here you can see how it looks in Blender:
I read that your library is built around three-bvh-csg and there is an option to consolidate groups. Could this be the problem, that the materials are merged somehow?
The text was updated successfully, but these errors were encountered:
I tested useGroups, to get different matrials before exporting my mesh. In three renderer everything looks right but after exporting the whole mesh has the color of the Subtraction. I checked it in Blender and it has two materials but they are simply on top of each other. Here you can see how it looks in Blender:
I read that your library is built around three-bvh-csg and there is an option to consolidate groups. Could this be the problem, that the materials are merged somehow?
The text was updated successfully, but these errors were encountered: