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[BUG] Error in iOS code when trying to compile godot with module #42

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sjhennion opened this issue Jan 12, 2021 · 1 comment
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@sjhennion
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Describe the bug
I'm trying to compile godot using Godot-AdMob-Android-iOS as a module, but I'm getting forward declaration errors in the iOS source:

Screen Shot 2021-01-11 at 10 03 26 PM

To Reproduce
Steps to reproduce the behavior:

  1. Place ios/admob contents into godot/modules/admob
  2. Place google *.framework directories into godot/modules/admob/lib
  3. Run scons p=iphone target=debug

Expected behavior
Builds an ios *.a file

Screenshots
If applicable, add screenshots to help explain your problem.

Smartphone (please complete the following information):

  • Latest Godot-AdMob-Android-iOS as of this writing
  • Latest godot from git
@sjhennion sjhennion added the bug Something isn't working label Jan 12, 2021
@gumaciel
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Closed since is duplicated #41

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