Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Where is the "is real" button? #13

Closed
shafnaz opened this issue Oct 6, 2021 · 2 comments
Closed

Where is the "is real" button? #13

shafnaz opened this issue Oct 6, 2021 · 2 comments
Labels
bug Something isn't working

Comments

@shafnaz
Copy link

shafnaz commented Oct 6, 2021

Godot and Plugin Version
3.3.4 plugin 1.0.0

Computer Specification (Operational System, CPU, GPU and Resolution(1920x1080)

OS: Windows 10 Pro
Version 20H2 (OS Build 19042.1237)
CPU: i7-7700K
GPU: GeforceGTX1080
Resolution: 1920 x 1080

Phone Specification (Android/iOS and Version)

Not using phone, only editor

Describe the bug
"is real" button not there

To Reproduce
Steps to reproduce the behavior:

  1. See the Admob Editor, button is not there

Expected behavior
"is real" button

Screenshots
image

Additional context
Add any other context about the problem here.

@shafnaz shafnaz added the bug Something isn't working label Oct 6, 2021
@gumaciel
Copy link
Contributor

gumaciel commented Oct 7, 2021

Hi @shafnaz , is not showing due of this: #6

@shafnaz
Copy link
Author

shafnaz commented Oct 8, 2021

I see. it uses the feature tag. When you export a release, it will auto-enable the "is_real"

@shafnaz shafnaz closed this as completed Oct 8, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants