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buffer.rs
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buffer.rs
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// SPDX-License-Identifier: MIT OR Apache-2.0
#[cfg(not(feature = "std"))]
use alloc::{
string::{String, ToString},
vec::Vec,
};
use core::{cmp, fmt};
use unicode_segmentation::UnicodeSegmentation;
use crate::{
Attrs, AttrsList, BidiParagraphs, BorrowedWithFontSystem, BufferLine, Color, FontSystem,
LayoutGlyph, LayoutLine, ShapeBuffer, ShapeLine, Shaping, Wrap,
};
/// Current cursor location
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq, Ord, PartialOrd)]
pub struct Cursor {
/// Text line the cursor is on
pub line: usize,
/// First-byte-index of glyph at cursor (will insert behind this glyph)
pub index: usize,
/// Whether to associate the cursor with the run before it or the run after it if placed at the
/// boundary between two runs
pub affinity: Affinity,
/// Cursor color
pub color: Option<Color>,
}
impl Cursor {
/// Create a new cursor
pub const fn new(line: usize, index: usize) -> Self {
Self::new_with_affinity(line, index, Affinity::Before)
}
/// Create a new cursor, specifying the affinity
pub const fn new_with_affinity(line: usize, index: usize, affinity: Affinity) -> Self {
Self {
line,
index,
affinity,
color: None,
}
}
/// Create a new cursor, specifying the color
pub const fn new_with_color(line: usize, index: usize, color: Color) -> Self {
Self {
line,
index,
affinity: Affinity::Before,
color: Some(color),
}
}
}
/// Whether to associate cursors placed at a boundary between runs with the run before or after it.
#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub enum Affinity {
Before,
After,
}
impl Affinity {
pub fn before(&self) -> bool {
*self == Self::Before
}
pub fn after(&self) -> bool {
*self == Self::After
}
pub fn from_before(before: bool) -> Self {
if before {
Self::Before
} else {
Self::After
}
}
pub fn from_after(after: bool) -> Self {
if after {
Self::After
} else {
Self::Before
}
}
}
impl Default for Affinity {
fn default() -> Self {
Affinity::Before
}
}
/// The position of a cursor within a [`Buffer`].
#[derive(Debug)]
pub struct LayoutCursor {
pub line: usize,
pub layout: usize,
pub glyph: usize,
}
impl LayoutCursor {
pub fn new(line: usize, layout: usize, glyph: usize) -> Self {
Self {
line,
layout,
glyph,
}
}
}
/// A line of visible text for rendering
#[derive(Debug)]
pub struct LayoutRun<'a> {
/// The index of the original text line
pub line_i: usize,
/// The original text line
pub text: &'a str,
/// True if the original paragraph direction is RTL
pub rtl: bool,
/// The array of layout glyphs to draw
pub glyphs: &'a [LayoutGlyph],
/// Y offset to baseline of line
pub line_y: f32,
/// Y offset to top of line
pub line_top: f32,
/// Width of line
pub line_w: f32,
}
impl<'a> LayoutRun<'a> {
/// Return the pixel span `Some((x_left, x_width))` of the highlighted area between `cursor_start`
/// and `cursor_end` within this run, or None if the cursor range does not intersect this run.
/// This may return widths of zero if `cursor_start == cursor_end`, if the run is empty, or if the
/// region's left start boundary is the same as the cursor's end boundary or vice versa.
pub fn highlight(&self, cursor_start: Cursor, cursor_end: Cursor) -> Option<(f32, f32)> {
let mut x_start = None;
let mut x_end = None;
let rtl_factor = if self.rtl { 1. } else { 0. };
let ltr_factor = 1. - rtl_factor;
for glyph in self.glyphs.iter() {
let cursor = self.cursor_from_glyph_left(glyph);
if cursor >= cursor_start && cursor <= cursor_end {
if x_start.is_none() {
x_start = Some(glyph.x + glyph.w * rtl_factor);
}
x_end = Some(glyph.x + glyph.w * rtl_factor);
}
let cursor = self.cursor_from_glyph_right(glyph);
if cursor >= cursor_start && cursor <= cursor_end {
if x_start.is_none() {
x_start = Some(glyph.x + glyph.w * ltr_factor);
}
x_end = Some(glyph.x + glyph.w * ltr_factor);
}
}
if let Some(x_start) = x_start {
let x_end = x_end.expect("end of cursor not found");
let (x_start, x_end) = if x_start < x_end {
(x_start, x_end)
} else {
(x_end, x_start)
};
Some((x_start, x_end - x_start))
} else {
None
}
}
fn cursor_from_glyph_left(&self, glyph: &LayoutGlyph) -> Cursor {
if self.rtl {
Cursor::new_with_affinity(self.line_i, glyph.end, Affinity::Before)
} else {
Cursor::new_with_affinity(self.line_i, glyph.start, Affinity::After)
}
}
fn cursor_from_glyph_right(&self, glyph: &LayoutGlyph) -> Cursor {
if self.rtl {
Cursor::new_with_affinity(self.line_i, glyph.start, Affinity::After)
} else {
Cursor::new_with_affinity(self.line_i, glyph.end, Affinity::Before)
}
}
}
/// An iterator of visible text lines, see [`LayoutRun`]
#[derive(Debug)]
pub struct LayoutRunIter<'b> {
buffer: &'b Buffer,
line_i: usize,
layout_i: usize,
remaining_len: usize,
total_layout: i32,
}
impl<'b> LayoutRunIter<'b> {
pub fn new(buffer: &'b Buffer) -> Self {
let total_layout_lines: usize = buffer
.lines
.iter()
.map(|line| {
line.layout_opt()
.as_ref()
.map(|layout| layout.len())
.unwrap_or_default()
})
.sum();
let top_cropped_layout_lines =
total_layout_lines.saturating_sub(buffer.scroll.try_into().unwrap_or_default());
let maximum_lines = if buffer.metrics.line_height == 0.0 {
0
} else {
(buffer.height / buffer.metrics.line_height) as i32
};
let bottom_cropped_layout_lines =
if top_cropped_layout_lines > maximum_lines.try_into().unwrap_or_default() {
maximum_lines.try_into().unwrap_or_default()
} else {
top_cropped_layout_lines
};
Self {
buffer,
line_i: 0,
layout_i: 0,
remaining_len: bottom_cropped_layout_lines,
total_layout: 0,
}
}
}
impl<'b> Iterator for LayoutRunIter<'b> {
type Item = LayoutRun<'b>;
fn size_hint(&self) -> (usize, Option<usize>) {
(self.remaining_len, Some(self.remaining_len))
}
fn next(&mut self) -> Option<Self::Item> {
while let Some(line) = self.buffer.lines.get(self.line_i) {
let shape = line.shape_opt().as_ref()?;
let layout = line.layout_opt().as_ref()?;
while let Some(layout_line) = layout.get(self.layout_i) {
self.layout_i += 1;
let scrolled = self.total_layout < self.buffer.scroll;
self.total_layout += 1;
if scrolled {
continue;
}
let line_top = self
.total_layout
.saturating_sub(self.buffer.scroll)
.saturating_sub(1) as f32
* self.buffer.metrics.line_height;
let glyph_height = layout_line.max_ascent + layout_line.max_descent;
let centering_offset = (self.buffer.metrics.line_height - glyph_height) / 2.0;
let line_y = line_top + centering_offset + layout_line.max_ascent;
if line_top + centering_offset > self.buffer.height {
return None;
}
return self.remaining_len.checked_sub(1).map(|num| {
self.remaining_len = num;
LayoutRun {
line_i: self.line_i,
text: line.text(),
rtl: shape.rtl,
glyphs: &layout_line.glyphs,
line_y,
line_top,
line_w: layout_line.w,
}
});
}
self.line_i += 1;
self.layout_i = 0;
}
None
}
}
impl<'b> ExactSizeIterator for LayoutRunIter<'b> {}
/// Metrics of text
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct Metrics {
/// Font size in pixels
pub font_size: f32,
/// Line height in pixels
pub line_height: f32,
}
impl Metrics {
pub const fn new(font_size: f32, line_height: f32) -> Self {
Self {
font_size,
line_height,
}
}
pub fn scale(self, scale: f32) -> Self {
Self {
font_size: self.font_size * scale,
line_height: self.line_height * scale,
}
}
}
impl fmt::Display for Metrics {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}px / {}px", self.font_size, self.line_height)
}
}
/// A buffer of text that is shaped and laid out
#[derive(Debug)]
pub struct Buffer {
/// [BufferLine]s (or paragraphs) of text in the buffer
pub lines: Vec<BufferLine>,
metrics: Metrics,
width: f32,
height: f32,
scroll: i32,
/// True if a redraw is requires. Set to false after processing
redraw: bool,
wrap: Wrap,
/// Scratch buffer for shaping and laying out.
scratch: ShapeBuffer,
}
impl Buffer {
/// Create an empty [`Buffer`] with the provided [`Metrics`].
/// This is useful for initializing a [`Buffer`] without a [`FontSystem`].
///
/// You must populate the [`Buffer`] with at least one [`BufferLine`] before shaping and layout,
/// for example by calling [`Buffer::set_text`].
///
/// If you have a [`FontSystem`] in scope, you should use [`Buffer::new`] instead.
///
/// # Panics
///
/// Will panic if `metrics.line_height` is zero.
pub fn new_empty(metrics: Metrics) -> Self {
assert_ne!(metrics.line_height, 0.0, "line height cannot be 0");
Self {
lines: Vec::new(),
metrics,
width: 0.0,
height: 0.0,
scroll: 0,
redraw: false,
wrap: Wrap::Word,
scratch: ShapeBuffer::default(),
}
}
/// Create a new [`Buffer`] with the provided [`FontSystem`] and [`Metrics`]
///
/// # Panics
///
/// Will panic if `metrics.line_height` is zero.
pub fn new(font_system: &mut FontSystem, metrics: Metrics) -> Self {
let mut buffer = Self::new_empty(metrics);
buffer.set_text(font_system, "", Attrs::new(), Shaping::Advanced);
buffer
}
/// Mutably borrows the buffer together with an [`FontSystem`] for more convenient methods
pub fn borrow_with<'a>(
&'a mut self,
font_system: &'a mut FontSystem,
) -> BorrowedWithFontSystem<'a, Buffer> {
BorrowedWithFontSystem {
inner: self,
font_system,
}
}
fn relayout(&mut self, font_system: &mut FontSystem) {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
let instant = std::time::Instant::now();
for line in &mut self.lines {
if line.shape_opt().is_some() {
line.reset_layout();
line.layout(font_system, self.metrics.font_size, self.width, self.wrap);
}
}
self.redraw = true;
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
log::debug!("relayout: {:?}", instant.elapsed());
}
/// Pre-shape lines in the buffer, up to `lines`, return actual number of layout lines
pub fn shape_until(&mut self, font_system: &mut FontSystem, lines: i32) -> i32 {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
let instant = std::time::Instant::now();
let mut reshaped = 0;
let mut total_layout = 0;
for line in &mut self.lines {
if total_layout >= lines {
break;
}
if line.shape_opt().is_none() {
reshaped += 1;
}
let layout = line.layout_in_buffer(
&mut self.scratch,
font_system,
self.metrics.font_size,
self.width,
self.wrap,
);
total_layout += layout.len() as i32;
}
if reshaped > 0 {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
log::debug!("shape_until {}: {:?}", reshaped, instant.elapsed());
self.redraw = true;
}
total_layout
}
/// Shape lines until cursor, also scrolling to include cursor in view
pub fn shape_until_cursor(&mut self, font_system: &mut FontSystem, cursor: Cursor) {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
let instant = std::time::Instant::now();
let mut reshaped = 0;
let mut layout_i = 0;
for (line_i, line) in self.lines.iter_mut().enumerate() {
if line_i > cursor.line {
break;
}
if line.shape_opt().is_none() {
reshaped += 1;
}
let layout = line.layout_in_buffer(
&mut self.scratch,
font_system,
self.metrics.font_size,
self.width,
self.wrap,
);
if line_i == cursor.line {
let layout_cursor = self.layout_cursor(&cursor);
layout_i += layout_cursor.layout as i32;
break;
} else {
layout_i += layout.len() as i32;
}
}
if reshaped > 0 {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
log::debug!("shape_until_cursor {}: {:?}", reshaped, instant.elapsed());
self.redraw = true;
}
let lines = self.visible_lines();
if layout_i < self.scroll {
self.scroll = layout_i;
} else if layout_i >= self.scroll + lines {
self.scroll = layout_i - (lines - 1);
}
self.shape_until_scroll(font_system);
}
/// Shape lines until scroll
pub fn shape_until_scroll(&mut self, font_system: &mut FontSystem) {
let lines = self.visible_lines();
let scroll_end = self.scroll + lines;
let total_layout = self.shape_until(font_system, scroll_end);
self.scroll = cmp::max(0, cmp::min(total_layout - (lines - 1), self.scroll));
}
pub fn layout_cursor(&self, cursor: &Cursor) -> LayoutCursor {
let line = &self.lines[cursor.line];
//TODO: ensure layout is done?
let layout = line.layout_opt().as_ref().expect("layout not found");
for (layout_i, layout_line) in layout.iter().enumerate() {
for (glyph_i, glyph) in layout_line.glyphs.iter().enumerate() {
let cursor_end =
Cursor::new_with_affinity(cursor.line, glyph.end, Affinity::Before);
let cursor_start =
Cursor::new_with_affinity(cursor.line, glyph.start, Affinity::After);
let (cursor_left, cursor_right) = if glyph.level.is_ltr() {
(cursor_start, cursor_end)
} else {
(cursor_end, cursor_start)
};
if *cursor == cursor_left {
return LayoutCursor::new(cursor.line, layout_i, glyph_i);
}
if *cursor == cursor_right {
return LayoutCursor::new(cursor.line, layout_i, glyph_i + 1);
}
}
}
// Fall back to start of line
//TODO: should this be the end of the line?
LayoutCursor::new(cursor.line, 0, 0)
}
/// Shape the provided line index and return the result
pub fn line_shape(
&mut self,
font_system: &mut FontSystem,
line_i: usize,
) -> Option<&ShapeLine> {
let line = self.lines.get_mut(line_i)?;
Some(line.shape(font_system))
}
/// Lay out the provided line index and return the result
pub fn line_layout(
&mut self,
font_system: &mut FontSystem,
line_i: usize,
) -> Option<&[LayoutLine]> {
let line = self.lines.get_mut(line_i)?;
Some(line.layout(font_system, self.metrics.font_size, self.width, self.wrap))
}
/// Get the current [`Metrics`]
pub fn metrics(&self) -> Metrics {
self.metrics
}
/// Set the current [`Metrics`]
///
/// # Panics
///
/// Will panic if `metrics.font_size` is zero.
pub fn set_metrics(&mut self, font_system: &mut FontSystem, metrics: Metrics) {
if metrics != self.metrics {
assert_ne!(metrics.font_size, 0.0, "font size cannot be 0");
self.metrics = metrics;
self.relayout(font_system);
self.shape_until_scroll(font_system);
}
}
/// Get the current [`Wrap`]
pub fn wrap(&self) -> Wrap {
self.wrap
}
/// Set the current [`Wrap`]
pub fn set_wrap(&mut self, font_system: &mut FontSystem, wrap: Wrap) {
if wrap != self.wrap {
self.wrap = wrap;
self.relayout(font_system);
self.shape_until_scroll(font_system);
}
}
/// Get the current buffer dimensions (width, height)
pub fn size(&self) -> (f32, f32) {
(self.width, self.height)
}
/// Set the current buffer dimensions
pub fn set_size(&mut self, font_system: &mut FontSystem, width: f32, height: f32) {
let clamped_width = width.max(0.0);
let clamped_height = height.max(0.0);
if clamped_width != self.width || clamped_height != self.height {
self.width = clamped_width;
self.height = clamped_height;
self.relayout(font_system);
self.shape_until_scroll(font_system);
}
}
/// Get the current scroll location
pub fn scroll(&self) -> i32 {
self.scroll
}
/// Set the current scroll location
pub fn set_scroll(&mut self, scroll: i32) {
if scroll != self.scroll {
self.scroll = scroll;
self.redraw = true;
}
}
/// Get the number of lines that can be viewed in the buffer
pub fn visible_lines(&self) -> i32 {
(self.height / self.metrics.line_height) as i32
}
/// Set text of buffer, using provided attributes for each line by default
pub fn set_text(
&mut self,
font_system: &mut FontSystem,
text: &str,
attrs: Attrs,
shaping: Shaping,
) {
self.lines.clear();
for line in BidiParagraphs::new(text) {
self.lines.push(BufferLine::new(
line.to_string(),
AttrsList::new(attrs),
shaping,
));
}
// Make sure there is always one line
if self.lines.is_empty() {
self.lines.push(BufferLine::new(
String::new(),
AttrsList::new(attrs),
shaping,
));
}
self.scroll = 0;
self.shape_until_scroll(font_system);
}
/// True if a redraw is needed
pub fn redraw(&self) -> bool {
self.redraw
}
/// Set redraw needed flag
pub fn set_redraw(&mut self, redraw: bool) {
self.redraw = redraw;
}
/// Get the visible layout runs for rendering and other tasks
pub fn layout_runs(&self) -> LayoutRunIter {
LayoutRunIter::new(self)
}
/// Convert x, y position to Cursor (hit detection)
pub fn hit(&self, x: f32, y: f32) -> Option<Cursor> {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
let instant = std::time::Instant::now();
let font_size = self.metrics.font_size;
let line_height = self.metrics.line_height;
let mut new_cursor_opt = None;
let mut runs = self.layout_runs().peekable();
let mut first_run = true;
while let Some(run) = runs.next() {
let line_y = run.line_y;
if first_run && y < line_y - font_size {
first_run = false;
let new_cursor = Cursor::new(run.line_i, 0);
new_cursor_opt = Some(new_cursor);
} else if y >= line_y - font_size && y < line_y - font_size + line_height {
let mut new_cursor_glyph = run.glyphs.len();
let mut new_cursor_char = 0;
let mut new_cursor_affinity = Affinity::After;
let mut first_glyph = true;
'hit: for (glyph_i, glyph) in run.glyphs.iter().enumerate() {
if first_glyph {
first_glyph = false;
if (run.rtl && x > glyph.x) || (!run.rtl && x < 0.0) {
new_cursor_glyph = 0;
new_cursor_char = 0;
}
}
if x >= glyph.x && x <= glyph.x + glyph.w {
new_cursor_glyph = glyph_i;
let cluster = &run.text[glyph.start..glyph.end];
let total = cluster.grapheme_indices(true).count();
let mut egc_x = glyph.x;
let egc_w = glyph.w / (total as f32);
for (egc_i, egc) in cluster.grapheme_indices(true) {
if x >= egc_x && x <= egc_x + egc_w {
new_cursor_char = egc_i;
let right_half = x >= egc_x + egc_w / 2.0;
if right_half != glyph.level.is_rtl() {
// If clicking on last half of glyph, move cursor past glyph
new_cursor_char += egc.len();
new_cursor_affinity = Affinity::Before;
}
break 'hit;
}
egc_x += egc_w;
}
let right_half = x >= glyph.x + glyph.w / 2.0;
if right_half != glyph.level.is_rtl() {
// If clicking on last half of glyph, move cursor past glyph
new_cursor_char = cluster.len();
new_cursor_affinity = Affinity::Before;
}
break 'hit;
}
}
let mut new_cursor = Cursor::new(run.line_i, 0);
match run.glyphs.get(new_cursor_glyph) {
Some(glyph) => {
// Position at glyph
new_cursor.index = glyph.start + new_cursor_char;
new_cursor.affinity = new_cursor_affinity;
}
None => {
if let Some(glyph) = run.glyphs.last() {
// Position at end of line
new_cursor.index = glyph.end;
new_cursor.affinity = Affinity::Before;
}
}
}
new_cursor_opt = Some(new_cursor);
break;
} else if runs.peek().is_none() && y > run.line_y {
let mut new_cursor = Cursor::new(run.line_i, 0);
if let Some(glyph) = run.glyphs.last() {
new_cursor = run.cursor_from_glyph_right(glyph);
}
new_cursor_opt = Some(new_cursor);
}
}
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
log::trace!("click({}, {}): {:?}", x, y, instant.elapsed());
new_cursor_opt
}
/// Draw the buffer
#[cfg(feature = "swash")]
pub fn draw<F>(
&self,
font_system: &mut FontSystem,
cache: &mut crate::SwashCache,
color: Color,
mut f: F,
) where
F: FnMut(i32, i32, u32, u32, Color),
{
for run in self.layout_runs() {
for glyph in run.glyphs.iter() {
let physical_glyph = glyph.physical((0., 0.), 1.0);
let glyph_color = match glyph.color_opt {
Some(some) => some,
None => color,
};
cache.with_pixels(
font_system,
physical_glyph.cache_key,
glyph_color,
|x, y, color| {
f(
physical_glyph.x + x,
run.line_y as i32 + physical_glyph.y + y,
1,
1,
color,
);
},
);
}
}
}
}
impl<'a> BorrowedWithFontSystem<'a, Buffer> {
/// Pre-shape lines in the buffer, up to `lines`, return actual number of layout lines
pub fn shape_until(&mut self, lines: i32) -> i32 {
self.inner.shape_until(self.font_system, lines)
}
/// Shape lines until cursor, also scrolling to include cursor in view
pub fn shape_until_cursor(&mut self, cursor: Cursor) {
self.inner.shape_until_cursor(self.font_system, cursor);
}
/// Shape lines until scroll
pub fn shape_until_scroll(&mut self) {
self.inner.shape_until_scroll(self.font_system);
}
/// Shape the provided line index and return the result
pub fn line_shape(&mut self, line_i: usize) -> Option<&ShapeLine> {
self.inner.line_shape(self.font_system, line_i)
}
/// Lay out the provided line index and return the result
pub fn line_layout(&mut self, line_i: usize) -> Option<&[LayoutLine]> {
self.inner.line_layout(self.font_system, line_i)
}
/// Set the current [`Metrics`]
///
/// # Panics
///
/// Will panic if `metrics.font_size` is zero.
pub fn set_metrics(&mut self, metrics: Metrics) {
self.inner.set_metrics(self.font_system, metrics);
}
/// Set the current [`Wrap`]
pub fn set_wrap(&mut self, wrap: Wrap) {
self.inner.set_wrap(self.font_system, wrap);
}
/// Set the current buffer dimensions
pub fn set_size(&mut self, width: f32, height: f32) {
self.inner.set_size(self.font_system, width, height);
}
/// Set text of buffer, using provided attributes for each line by default
pub fn set_text(&mut self, text: &str, attrs: Attrs, shaping: Shaping) {
self.inner.set_text(self.font_system, text, attrs, shaping);
}
/// Draw the buffer
#[cfg(feature = "swash")]
pub fn draw<F>(&mut self, cache: &mut crate::SwashCache, color: Color, f: F)
where
F: FnMut(i32, i32, u32, u32, Color),
{
self.inner.draw(self.font_system, cache, color, f);
}
}