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The weather location for a game is set through configuration, but it's not logged as far as I can tell, so it's not possible to tell what weather data was used to generate the data for a given game. For tournament games, the weather location is written to the tournament CSV file. For non-tournament games, in particular for games run in the experiment manager, there is currently no way to know where the weather data came from.
The text was updated successfully, but these errors were encountered:
Actually, while looking into #1108 I noticed that none of the WeatherService log lines get printed, at least as used during the unit tests -- no idea why...
The weather location for a game is set through configuration, but it's not logged as far as I can tell, so it's not possible to tell what weather data was used to generate the data for a given game. For tournament games, the weather location is written to the tournament CSV file. For non-tournament games, in particular for games run in the experiment manager, there is currently no way to know where the weather data came from.
The text was updated successfully, but these errors were encountered: