Skip to content

Commit f2436a5

Browse files
committed
Remove no longer used scoring difficulty attributes
1 parent 9cd33d9 commit f2436a5

File tree

1 file changed

+0
-17
lines changed

1 file changed

+0
-17
lines changed

osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs

-17
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,6 @@
66
using Newtonsoft.Json;
77
using osu.Game.Beatmaps;
88
using osu.Game.Rulesets.Mods;
9-
using osu.Game.Rulesets.Scoring;
109

1110
namespace osu.Game.Rulesets.Difficulty
1211
{
@@ -45,22 +44,6 @@ public class DifficultyAttributes
4544
[JsonProperty("max_combo", Order = -2)]
4645
public int MaxCombo { get; set; }
4746

48-
/// <summary>
49-
/// The accuracy portion of the legacy (ScoreV1) total score.
50-
/// </summary>
51-
public int LegacyAccuracyScore { get; set; }
52-
53-
/// <summary>
54-
/// The combo-multiplied portion of the legacy (ScoreV1) total score.
55-
/// </summary>
56-
public int LegacyComboScore { get; set; }
57-
58-
/// <summary>
59-
/// A ratio of <c>new_bonus_score / old_bonus_score</c> for converting the bonus score of legacy scores to the new scoring.
60-
/// This is made up of all judgements that would be <see cref="HitResult.SmallBonus"/> or <see cref="HitResult.LargeBonus"/>.
61-
/// </summary>
62-
public double LegacyBonusScoreRatio { get; set; }
63-
6447
/// <summary>
6548
/// Creates new <see cref="DifficultyAttributes"/>.
6649
/// </summary>

0 commit comments

Comments
 (0)