Replies: 5 comments
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To clarify, you would like a global override for disabling combo colours? This feels iffy because if you enable combo colours globally and keep the beatmap skin setting then you also need to have beatmap skins not disabled to actually get the proper colours, but the disable will work everywhere on its own. This'll be confusing to users I'd imagine. |
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No, that is not what I mean. If you have an option to disable Beatmap CC then the option for beatmap skin should not have anything with CC to do. |
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What I understood from this is : |
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It does overwrite currently, but only if you enable beatmap skin. I do not think most players want to play with an old beatmap skin on, for example, a 2009 map. |
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I was gonna suggest something like this, so I'll add something here instead of making a new post (which may or may not be clarifying OP's words, I'm not sure) Basically, a way to preserve beatmap combo colors when the "beatmap skin" option is disabled would be nice. |
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Very simple option to add to the game. A separate option to enable/disable the beatmap combo color settings. This is especially useful for mappers so they don't need to enable and disable beatmap skin every time they would like to play the game instead of mapping.
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