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Distance Snapping follows last object beat divisor, hard to work with #30023

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aL1NaZ4R opened this issue Sep 27, 2024 · 4 comments
Open

Distance Snapping follows last object beat divisor, hard to work with #30023

aL1NaZ4R opened this issue Sep 27, 2024 · 4 comments

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@aL1NaZ4R
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Type

Game behaviour

Bug description

Hi. When I change the beat divisor to common, it doesn't affect distance snapping. Still applies triplets, because the last object (slider end) is using triplets. I know it might be intended, but it's a little annoying.

2024-09-27_13-02-02.mp4

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Version

2024.906.2

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@bdach
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bdach commented Sep 27, 2024

I'm not sure what you're expecting to happen here? The previous slider is essentailly unsnapped with that beat divisor.

I think this is a wontfix personally.

@cihe13375
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cihe13375 commented Sep 27, 2024

I'm not the op poster, but I think at least the timing grids in the playfield and the timeline should be consistent - currently e.g. at 00:09 the note is "snapped to the grid" in the playfield but is not in the timeline. I don't even know how should I interpret this.

Also it breaks in a somewhat different way when the previous object is a circle (grids are shifted by 1/4):
33333

It's not rare that songs have mixed swing and straight beats, and low diffs requires (or benefits from) DS, so I think such scenarios should be supported.

@bdach
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bdach commented Sep 27, 2024

I'm not the op poster, but I think at least the timing grids in the playfield and the timeline should be consistent - currently e.g. at 00:09 the note is "snapped to the grid" in the playfield but is not in the timeline

Sure this is fair, I guess the first ring's radius should be proportionally smaller. If there's anything to fix here it'd be that.

@aL1NaZ4R
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aL1NaZ4R commented Sep 27, 2024

I'm not sure what you're expecting to happen here? The previous slider is essentailly unsnapped with that beat divisor.

That slider end is snapped by Triplet divisor, 1/6
I've changed the divisor to common, and I want to place a hit object on 1/2 beat division (Common) But it still snaps it by triplet divisions.

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