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Add an option for osu!std editor to use actual in-game screen scaling #31044

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rust2 opened this issue Dec 9, 2024 · 1 comment
Open

Add an option for osu!std editor to use actual in-game screen scaling #31044

rust2 opened this issue Dec 9, 2024 · 1 comment

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@rust2
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rust2 commented Dec 9, 2024

Type

Game behaviour

Bug description

For some consistency there should be an option to scale editor playfield to the same size as in-game playfield. For example, when I choose CS for my map, I have to test map in real player to see if I picked good CS because in editor it looks much bigger. As I remember there is similar problem in osu!stable where editor gameplay differs from real one

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Version

2024.1208.0-lazer

Logs

compressed-logs.zip

@peppy
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peppy commented Dec 16, 2024

The goal with the editor was to have it match 1:1. I guess currently it's resizing to fit available space which means that's not always the case. Probably something we want to adjust.

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