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Scrolling causes framerate to go below 60 fps at worst, while usually it would only decrease to around ~400-500 from 1000.
This also persists even when deleting all the hitobjects from the map.
Quick note I forgot to mention:
Performance only drops when scrolling in the editor, but not when playing it in the editor, unless you also scroll while it is playing.
I have no clue why, but this only happens in specific parts of a map, and not in every map (map in this example, and @ 02:58:302 and other places)
Type
Performance
Bug description
Scrolling causes framerate to go below 60 fps at worst, while usually it would only decrease to around ~400-500 from 1000.
This also persists even when deleting all the hitobjects from the map.
Quick note I forgot to mention:
Performance only drops when scrolling in the editor, but not when playing it in the editor, unless you also scroll while it is playing.
I have no clue why, but this only happens in specific parts of a map, and not in every map (map in this example, and @ 02:58:302 and other places)
Screenshots or videos
2024-12-10.23-17-30.mp4
Version
2024.1208.0
Logs
compressed-logs.zip
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