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Api generation fails #62
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Are you sure this is the API generation that fails? Does the |
no other file exists in godotapi apart from i dont think there are any clear errors.
Godot opens and closes, which i guess its expected the second time i run |
Heya. I'm using Godot 3.2.2-stable as well, and I'm getting the same issue. The godotapi folder is completely empty, and it says this.
I just thought I'd mention it, because I'd really enjoy using this api. |
Sorry about that. I went to the stub repository and downloaded the source archive, and then compiled that. It seems to be fine now. I should mention that the documentation says to use --depth=1, and I think that may be what caused this. |
tried using godot-nim after all this time, tried without --depth=1, and after manually generating api.json and the godotapi (for some reason nake cannot do it) |
After following the instructions to build godot nim-stub, i get the following error:
NimRL\src\fpscounter.nim(5, 17) Error: cannot open file: godotapi/engine Tip: 4 messages have been suppressed, use --verbose to show them. Error: Execution failed with exit code 1 ... Command: "C:\Program Files\nim-1.2.2\bin\nim.exe" c --noNimblePath -d:NimblePkgVersion=0.1.0 --path:"C:\Users\porra\.nimble\pkgs\godot-0.8.0" --path:"C:\Users\porra\.nimble\pkgs\compiler-1.2.2" "-o:..\_dlls\nim_64.dll" "..\src\stub"
I dont know what else to do.
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