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When used with Visual Studio target (eg. vs2017), this correctly sets default platform based on OS type. However, with gmake target the default platform always remains x86. This happens on both Linux and Windows.
The text was updated successfully, but these errors were encountered:
Hello,
in my project I'm using following code to set default platform based on OS type:
When used with Visual Studio target (eg. vs2017), this correctly sets default platform based on OS type. However, with gmake target the default platform always remains x86. This happens on both Linux and Windows.
The text was updated successfully, but these errors were encountered: