You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The comment for the function TextCommand_WAIT_BUTTON suggests the arrow shouldn't be printed, but it calls PromptButton, which prints the arrow.
I believe that command itself is never used, so the issue goes unseen in regular gameplay. The fix to that is just to call WaitButton instead. (Thanks @Idain !)
The text was updated successfully, but these errors were encountered:
There's already a TextCommand_PROMPT_BUTTON which works perfectly, and the one mentioned in this issue isn't a copy of the first, so there's a good chance it's a bug.
Another chance is that whoever named the function wrongly called it WAIT_BUTTON and not PROMPT_BUTTON_2, but considering most text commands have an equivalent TextCommand_*, this possibility is low.
Rangi42
changed the title
TextCommand_WAIT_BUTTON bug
TextCommand_WAIT_BUTTON naming
Mar 10, 2024
The comment for the function TextCommand_WAIT_BUTTON suggests the arrow shouldn't be printed, but it calls PromptButton, which prints the arrow.
I believe that command itself is never used, so the issue goes unseen in regular gameplay. The fix to that is just to call WaitButton instead. (Thanks @Idain !)
The text was updated successfully, but these errors were encountered: