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Blender Ground Truth Fails: AttributeError: 'NoneType' object has no attribute 'type' #388

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lorjul opened this issue Dec 10, 2024 · 1 comment
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bug Something isn't working

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@lorjul
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lorjul commented Dec 10, 2024

Describe the bug

Calculating blender ground truth fails for some scenes.

Steps to Reproduce

What version of the code were you using?

Commit e254428

What command did you run?

python -m infinigen.datagen.manage_jobs \
    --output_folder "$output" \
    --num_scenes "$NUM" \
    --pipeline_configs \
        local_256GB.gin \
        monocular.gin \
        blender_gt.gin \
        indoor_background_configs.gin \
    --configs singleroom.gin \
    --pipeline_overrides \
        get_cmd.driver_script='infinigen_examples.generate_indoors' \
        "iterate_scene_tasks.n_camera_rigs=$NUM_CAMERAS" \
        manage_datagen_jobs.num_concurrent=16 \
    --overrides \
        "camera.spawn_camera_rigs.n_camera_rigs=$NUM_CAMERAS" \
        compose_indoors.restrict_single_supported_roomtype=True

What are your FULL output logs?

Here are the logs for blendergt_0_0_0048_0.err for a selected scene:

blendergt_0_0_0048_0.err.txt

Platform

  • OS & OS Version: Ubuntu 22.04.4
  • GPU : A100
  • GPU Driver Version: nvidia 535
  • RAM (GB): 500

Additional context

This error occurred for 4 out of 28 generated scenes.

This bug was also mentioned in issue #373. However, the issues seems not to be fixed.

@lorjul lorjul added the bug Something isn't working label Dec 10, 2024
@araistrick
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I have reproduced this and will fix shortly. Sorry for the slow response over the holidays.

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