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This is blocked on the Matrix Rust SDK, which currently doesn't fully implement EventCache features that allow the client to customize how events are extracted from and imported into the cache.
Hmm, actually it appears that the SDK might support this, at least in part, by using the ClientBuilder to configure a client to use an existing state store and cache path.
However, that being said, I haven't tried it yet and am not sure if pointing a Client at an existing database & cache in the filesystem will actually cause the SDK to pull in those old events into the Client's EventCache or have them initially populate the rooms & timelines.
Now that a user's login session is properly persisted to/from storage on all platforms, the next step is to:
SyncTimelineEvent
s) upon app exit, or perhaps upon another lifecycle stage.EventCache::add_initial_events()
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