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Ok so this plugin has had dupes we have patched a few but still have a few its awful we need to complete make a new one so basicly what it does is it takes the tnt from your inventory and it put its in the dispensers. /tntfill [# of tnt per a dispenser] range and we can set a max range or just make the default range like 50. so this evenly puts the tnt into the dispensers. the issue with this many people have tried to code this plugin in the past but they all have dupes and glitches and its awful some of the dupes so far if you are not in range of som dispensers for some reason it gives you negative tnt and when you put it on the ground it dupes a entire inventory its insane. The economy is kinda fucked from this. another way they would do it and has since been patch is /tntfill -9999 this would put negative tnt in the dispensers and when dropped it would give entire inventorys of tnt. some of the features this plugin needs to have is when you do /tntfill it fills the dispensers but lets say you /tntifll and you did 5 so all the dispensers have 5 tnt. lets say some of the dispensers are on a clock 10 of them lets say and they shoot multiple tnt every shot 5 of them lets say where all the rest shoot 1 tnt. if you where do /tntfill 5 again I would want it to only fill each dispenser until they have 5 tnt in them does that make sense? message me if not. I want it to count and just put 5 in each dispenser if you get me?
The text was updated successfully, but these errors were encountered:
Ok so this plugin has had dupes we have patched a few but still have a few its awful we need to complete make a new one so basicly what it does is it takes the tnt from your inventory and it put its in the dispensers. /tntfill [# of tnt per a dispenser] range and we can set a max range or just make the default range like 50. so this evenly puts the tnt into the dispensers. the issue with this many people have tried to code this plugin in the past but they all have dupes and glitches and its awful some of the dupes so far if you are not in range of som dispensers for some reason it gives you negative tnt and when you put it on the ground it dupes a entire inventory its insane. The economy is kinda fucked from this. another way they would do it and has since been patch is /tntfill -9999 this would put negative tnt in the dispensers and when dropped it would give entire inventorys of tnt. some of the features this plugin needs to have is when you do /tntfill it fills the dispensers but lets say you /tntifll and you did 5 so all the dispensers have 5 tnt. lets say some of the dispensers are on a clock 10 of them lets say and they shoot multiple tnt every shot 5 of them lets say where all the rest shoot 1 tnt. if you where do /tntfill 5 again I would want it to only fill each dispenser until they have 5 tnt in them does that make sense? message me if not. I want it to count and just put 5 in each dispenser if you get me?
The text was updated successfully, but these errors were encountered: