-
Notifications
You must be signed in to change notification settings - Fork 0
/
mqAcceptedPatterns.ts
28 lines (28 loc) · 1.59 KB
/
mqAcceptedPatterns.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
// CAREFUL modifying this file! The values have to match what the API expects exactly or we will get
// unprocessable messages! This should also match on the API side, so if you change this, update both.
export enum MqAcceptedPatterns {
// Global Aggregates
GLOBAL_CHARACTER_AGGREGATE = 'globalCharacterAggregate',
GLOBAL_FACILITY_CONTROL_AGGREGATE = 'globalFacilityControlAggregate',
GLOBAL_FACTION_COMBAT_AGGREGATE = 'globalFactionCombatAggregate',
GLOBAL_LOADOUT_AGGREGATE = 'globalLoadoutAggregate',
GLOBAL_OUTFIT_AGGREGATE = 'globalOutfitAggregate',
GLOBAL_VEHICLE_AGGREGATE = 'globalVehicleAggregate',
GLOBAL_VEHICLE_CHARACTER_AGGREGATE = 'globalVehicleCharacterAggregate',
GLOBAL_VICTORY_AGGREGATE = 'globalVictoryAggregate',
GLOBAL_WEAPON_AGGREGATE = 'globalWeaponAggregate',
// Instance aggregates
INSTANCE_CHARACTER_AGGREGATE = 'instanceCharacterAggregate',
INSTANCE_FACILITY_CONTROL_AGGREGATE = 'instanceFacilityControlAggregate',
INSTANCE_FACTION_COMBAT_AGGREGATE = 'instanceFactionCombatAggregate',
INSTANCE_LOADOUT_AGGREGATE = 'instanceLoadoutAggregate',
INSTANCE_OUTFIT_AGGREGATE = 'instanceOutfitAggregate',
INSTANCE_POPULATION_AGGREGATE = 'instancePopulationAggregate',
INSTANCE_VEHICLE_AGGREGATE = 'instanceVehicleAggregate',
INSTANCE_VEHICLE_CHARACTER_AGGREGATE = 'instanceVehicleCharacterAggregate',
INSTANCE_WEAPON_AGGREGATE = 'instanceWeaponAggregate',
// Event handles
INSTANCE_DEATH = 'instanceDeathEvent',
INSTANCE_FACILITY_CONTROL = 'instanceFacilityControlEvent',
INSTANCE_METAGAME = 'instanceMetagame',
}