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Tangledeep #564

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JanezCZ opened this issue Feb 11, 2025 · 0 comments
Open

Tangledeep #564

JanezCZ opened this issue Feb 11, 2025 · 0 comments
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box64 working Working fine on a platform with box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity

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@JanezCZ
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JanezCZ commented Feb 11, 2025

Description

Ran through Steam client.
Works as expected

Rename process to "Tangledeep.x86_64"
Warning, cannot pre-load /home/janez/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so
Using emulated /home/janez/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so
Using native(wrapped) libdl.so.2
Using native(wrapped) librt.so.1
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libGL.so.1
Using native(wrapped) libm.so.6
Using native(wrapped) libpthread.so.0
Using native(wrapped) libc.so.6
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Using emulated UnityPlayer.so
Using emulated /home/janez/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier/pressure-vessel/bin/../../soldier_platform_2.0.20250108.112706/files/lib/x86_64-linux-gnu/libgcc_s.so.1
Loading in SingleInstance mode
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libudev.so.1
Game Recording - game stopped [gameid=628770]
Removing process 16850 for gameID 628770

Tested on

Raspberry Pi 5 8GB
OS: Raspberry Pi OS (bookworm)
Kernel: Linux rpi5 6.6.74-v8+
DE: labwc:wlroots

Box64 with Dynarec v0.3.3 a50d34e4 built on Feb 11 2025 06:22:56
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2

Tested on Box86, Box32, and/or Box64

Box64

Previous behavior

none

Current behavior

Working

Screenshots

Image

Image

Image

OpenGL

not sure

Additional Information

Few stutters in the short period after game started but given the game being turn-based it is no big deal.

Steam page
Dev profile on itch.io

@ptitSeb ptitSeb added Unity Game made with Unity OpenGL 3+ OpenGL 3.x or more box64 working Working fine on a platform with box64 labels Feb 11, 2025
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Labels
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